<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>Rock Paper Shotgun Features Feed</title><link>https://www.rockpapershotgun.com/feed/features</link><description>The latest Features from Rock Paper Shotgun.</description><atom:link href="https://www.rockpapershotgun.com/feed/features" rel="self"/><language>en</language><lastBuildDate>Sun, 28 Jul 2024 15:00:00 +0000</lastBuildDate><item><title>What's on your bookshelf?: Director's cuttlefish edition</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-directors-cuttlefish-edition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 28 Jul 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-directors-cuttlefish-edition</guid><category>Blockbuster</category><category>Indie</category><category>Booked For The Week</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Except, as reader&rsquo;s of last week&rsquo;s edition will know, this is a lie. There are no industry folks, cool or otherwise, in this week&rsquo;s column. It is simply a placeholder - as voted for by you ravenous spine-fiends - while I take a break for the rest of July.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-directors-cuttlefish-edition">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-728</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 28 Jul 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-728</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for&hellip;god help me, I&rsquo;m going to start catching up on all the Destiny 2 I missed since Witch Queen. Pray for mojo. Before I shoot infinite dudes and am rewarded with another infinite dudes to shoot, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
 <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-728">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-293</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 27 Jul 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-293</guid><category>Simulation</category><category>Open World</category><category>Puzzle</category><category>Exploration</category><category>RPG</category><category>Playing This Weekend</category><category>Fantasy</category><category>Indie</category><category>Hack &amp; Slash</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-tallow-soap-manufacturing.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-tallow-soap-manufacturing.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Wrong answers only please: how did I slice open my finger earlier this week? Bystander in a climactic shinobi duel? Fell afoul of the local mantis shrimp? Got out of bed too quickly? Whatever the case, typing is painful for me at the moment, so let's get straight to it. Here's what we're all clicking on this lovely weekend!</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-293">Read more</a></p>]]></description></item><item><title>The 10 best immersive sims on PC</title><link>https://www.rockpapershotgun.com/the-10-best-immersive-sims-on-pc</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Thu, 25 Jul 2024 12:26:03 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-10-best-immersive-sims-on-pc</guid><category>Multiplayer Competitive</category><category>System Shock Remake</category><category>Electronic Arts</category><category>Exploration</category><category>Activision Blizzard</category><category>Square Enix</category><category>Arkane Austin</category><category>Activision</category><category>Eidos-Montreal</category><category>PC</category><category>Science Fiction</category><category>New Blood Interactive</category><category>Deus Ex: Mankind Divided</category><category>Action Adventure</category><category>Troika Games</category><category>Simulation</category><category>Single Player</category><category>2K Games</category><category>Vampire: The Masquerade - Bloodlines</category><category>Xbox 360</category><category>Dishonored 2</category><category>Arkane Studios</category><category>PS2</category><category>Xbox One</category><category>Cruelty Squad</category><category>Prey</category><category>Shooter</category><category>Shadows of Doubt</category><category>Open World</category><category>PS5</category><category>Story Rich</category><category>Gloomwood</category><category>RPG</category><category>PS4</category><category>Shooter: First Person</category><category>ion storm</category><category>Nightdive Studios</category><category>Stealth</category><category>Third person</category><category>Blockbuster</category><category>Narrative / Story Driven</category><category>Fireshine Games</category><category>ColePowered Games</category><category>Puzzle</category><category>Xbox Series X/S</category><category>Aspyr</category><category>Eidos</category><category>Deus Ex</category><category>Human Head Studios</category><category>Arkane Lyon</category><category>Eidos Interactive</category><category>First person</category><category>Indie</category><category>Deathloop</category><category>Bethesda Softworks</category><media:content medium="image" url="https://assetsio.gnwcdn.com/top-ten-immersive-sims-rps-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/top-ten-immersive-sims-rps-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from <a href="https://www.rockpapershotgun.com/indie-gaming-is-on-the-verge-of-an-immersive-sim-eruption">a bunch of smaller developers</a> bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original <a href="https://www.rockpapershotgun.com/games/deus-ex">Deus Ex</a> as <a href="https://www.rockpapershotgun.com/is-deus-ex-still-the-best-game-ever-the-conclusion">the best game ever made</a>. But given everything that has come since, is that still the case? Only one way to find out: make a big list. 

</p> <p><a href="https://www.rockpapershotgun.com/the-10-best-immersive-sims-on-pc">Read more</a></p>]]></description></item><item><title>Cataclismo is not about protecting your towns, it’s about protecting your beautiful staircases</title><link>https://www.rockpapershotgun.com/cataclismo-is-not-about-protecting-your-towns-its-about-protecting-your-beautiful-staircases</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Tue, 23 Jul 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/cataclismo-is-not-about-protecting-your-towns-its-about-protecting-your-beautiful-staircases</guid><category>Single Player</category><category>Side view</category><category>Management</category><category>Strategy</category><category>Digital Sun</category><category>Indie</category><category>Hooded Horse</category><category>Bird view / Isometric</category><category>Strategy: Builder</category><category>Fantasy</category><category>PC</category><category>Strategy: Real-Time Strategy</category><category>Humble Games</category><category>Historical</category><category>Action Adventure</category><category>Cataclismo</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Cataclismo-4.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Cataclismo-4.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Between <a href="https://www.rockpapershotgun.com/games/against-the-storm">Against The Storms</a>&rsquo; critters, <a href="https://www.rockpapershotgun.com/manor-lords-tips-and-tricks">Manor Lords</a>&rsquo;s perfect <a href="https://www.rockpapershotgun.com/i-followed-this-ox-around-in-manor-lords-for-a-day-to-see-what-wisdom-it-could-teach-me">oxen</a>, and now <a href="https://www.rockpapershotgun.com/games/cataclismo">Cataclismo</a>, Hooded Horse&rsquo;s roster of <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy</a> games share a common thread that many guard-the-village-em-ups can fatally overlook: they present a civilisation that&rsquo;s worth protecting. Even if the fallen culture you&rsquo;ll defend against waves of gribblies offers fascinatingly few concrete details on its origins, there&rsquo;s a lithe and impressionistic otherworldliness and use of colour in Cataclismo&rsquo;s art that evokes unearthed layers of history. Also, everyone is just so gosh darn likeable, with their foppish hats plopped atop stretched bodies, and dialogue that remains resolute, chirpy, and eager, even when you&rsquo;re click-marching these poor folk straight to their deaths.</p>
<p>Still, none of this will stop me will sacrificing every last man, woman, and child of these beleaguered warriors if it means preserving a single one of my immaculately crafted staircases.</p>
 <p><a href="https://www.rockpapershotgun.com/cataclismo-is-not-about-protecting-your-towns-its-about-protecting-your-beautiful-staircases">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?:  deluxe redux reflux remastered edition</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-deluxe-redux-reflux-remastered-edition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 21 Jul 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-deluxe-redux-reflux-remastered-edition</guid><category>Blockbuster</category><category>Booked For The Week</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Something <strong>extra</strong> magical has happened! And by magical, I mean that I&rsquo;ve bollocksed it up, yet again! I foresaw this coming, honestly, and should have addressed it last week. Alas, I dared to dream that I&rsquo;d have sorted things out by now. Well, this is what I get for mild optimism!</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-deluxe-redux-reflux-remastered-edition">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-727</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 21 Jul 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-727</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for getting dangerously into No Man&rsquo;s Sky again. Before I go floating in a tin can, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
 <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-727">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-292</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sat, 20 Jul 2024 07:01:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-292</guid><category>Simulation</category><category>Open World</category><category>Single Player</category><category>Puzzle</category><category>Exploration</category><category>RPG</category><category>Playing This Weekend</category><category>Fantasy</category><category>Microbird</category><category>Third person</category><category>Hack &amp; Slash</category><category>Dungeons of Hinterberg</category><category>Indie</category><category>Curve Games</category><category>Action Adventure</category><category>What are you playing this weekend</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-plague-of-darkness.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-plague-of-darkness.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The skies roil. The forests burn. The oceans drink themselves, then throw themselves back up, then drink themselves again. That&rsquo;s gross, oceans. Don&rsquo;t do that. Wait. Wait. Sorry. I misread the memo. It&rsquo;s not the end times, it is simply the end of the week. That&rsquo;s much nicer. Weekends bring with them solid videogame hours, and perhaps even video game hours? We shall have to see. Here&rsquo;s what we&rsquo;re clicking on.</p>
 <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-292">Read more</a></p>]]></description></item><item><title>There is an amazing Finnish fairytale at the heart of Alan Wake 2's forests</title><link>https://www.rockpapershotgun.com/there-is-an-amazing-finnish-fairytale-at-the-heart-of-alan-wake-2s-forests</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 19 Jul 2024 16:25:22 +0000</pubDate><guid>https://www.rockpapershotgun.com/there-is-an-amazing-finnish-fairytale-at-the-heart-of-alan-wake-2s-forests</guid><category>Single Player</category><category>PS5</category><category>Xbox Series X/S</category><category>Remedy Entertainment</category><category>Epic Games</category><category>Alan Wake 2</category><category>Third person</category><category>PC</category><category>Action Adventure</category><category>Shooter</category><media:content medium="image" url="https://assetsio.gnwcdn.com/screenshot_00012_yqmlLpV.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/screenshot_00012_yqmlLpV.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><em>Ho, wayfarer! Beware slight spoilers for Alan Wake 2 in the passages ahead.</em></p>
<p>
Deep in the Dark Place of <a href="https://www.rockpapershotgun.com/games/alan-wake-2">Alan Wake 2</a> there is a forest that is not a forest - a zig-zag tunnel adorned with murals of a grisly woodland scene. Entering that tunnel, you find yourself sealed in at either end. But the mural suggests a way out: it changes when you turn around, following an unspoken narrative. It's a device as delicate as the graffiti elsewhere in the Dark Place is obnoxious. In hindsight, it feels like an example of "mets&auml;npeitto", a concept from Finnish folklore about forests which, as writer Sinikka Annala explains, saturates the design of Alan Wake 2. It's a fascinating idea I'd love certain much larger, less intriguing video game worlds to learn from.
</p>
 <p><a href="https://www.rockpapershotgun.com/there-is-an-amazing-finnish-fairytale-at-the-heart-of-alan-wake-2s-forests">Read more</a></p>]]></description></item><item><title>I set a bishop on fire in Norland and the sicko loved every second of it</title><link>https://www.rockpapershotgun.com/i-set-a-bishop-on-fire-in-norland-and-the-sicko-loved-every-second-of-it</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Fri, 19 Jul 2024 13:41:26 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-set-a-bishop-on-fire-in-norland-and-the-sicko-loved-every-second-of-it</guid><category>Simulation</category><category>Long Jaunt</category><category>Strategy</category><category>Hooded Horse</category><category>Strategy: Builder</category><category>Fantasy</category><category>Norland</category><category>PC</category><category>Sandbox</category><category>Strategy: Grand Strategy/4X</category><category>Indie</category><category>Management</category><media:content medium="image" url="https://assetsio.gnwcdn.com/norland-early-access-13.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/norland-early-access-13.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I am burning the Bishop while he sleeps. I'd say it's nothing personal, but quite a lot in medieval <a href="https://www.rockpapershotgun.com/best-management-games">management sim</a> <a href="https://www.rockpapershotgun.com/games/norland">Norland</a> is personal. He shouldn't have slept with the Queen's sister, for example. He shouldn't have insisted his lover subsequently pay him for a confession to absolve herself of the guilt accrued from sleeping with him. He shouldn't have felt safe in a room next to the Queen, a woman described as "reckless" in her character traits, and who is perilously close to having a nervous breakdown. This, my holy friend, is how your bed chamber becomes a raging inferno. </p>
<p>By the end of my first game of Norland, the village of Nandos (you can name your own settlements) is covered in more blood than the back end of the bard's best work. In storytelling terms, it is a tragedy. In terms of fantasy management games? It is great fun. The failure cascade as waterslide. </p>
 <p><a href="https://www.rockpapershotgun.com/i-set-a-bishop-on-fire-in-norland-and-the-sicko-loved-every-second-of-it">Read more</a></p>]]></description></item><item><title>Until Then is the only visual novel game I've truly enjoyed</title><link>https://www.rockpapershotgun.com/until-then-is-the-only-visual-novel-game-ive-truly-enjoyed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Thorn</dc:creator><pubDate>Thu, 18 Jul 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/until-then-is-the-only-visual-novel-game-ive-truly-enjoyed</guid><category>Visual Novel &amp; Dating</category><category>Single Player</category><category>Polychroma Games</category><category>Story Rich</category><category>Side view</category><category>Until Then</category><category>Interactive Drama</category><category>Anime</category><category>PC</category><category>Indie</category><category>Action Adventure</category><category>Maximum Entertainment</category><media:content medium="image" url="https://assetsio.gnwcdn.com/until-then-header_URkFTcs.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/until-then-header_URkFTcs.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I've tried <a href="https://www.rockpapershotgun.com/the-10-best-visual-novels-on-pc">visual novel games</a> in the past, like <a href="https://www.rockpapershotgun.com/games/a-space-for-the-unbound">A Space For The Unbound</a> and <a href="https://www.rockpapershotgun.com/games/hatoful-boyfriend">Hatoful Boyfriend</a>. And what's frustrating is that I just don't get on with them, despite knowing that they can convey brilliant stories through all sorts of interesting cuts and shots and whatnot. I'm sorry to report that certain stories won't grab me if they're not ticking along at just the right pace or if they don't pull me in straight away. I'm a needy soul, someone who demands immediacy and a special emotional sauce.</p>
<p><a href="https://www.rockpapershotgun.com/games/until-then">Until Then</a> is, without a doubt, the only visual novel-y game I've truly enjoyed. In fact, I'd say I've more than enjoyed it - I think it's superb so far. The teens that drive this story are written with an authenticity I've not encountered before, and the 3D interwoven with the 2D adds some surprising - besides the literal - depth.</p>
 <p><a href="https://www.rockpapershotgun.com/until-then-is-the-only-visual-novel-game-ive-truly-enjoyed">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: Special super secret bonus edition</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-special-super-secret-bonus-edition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 14 Jul 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-special-super-secret-bonus-edition</guid><category>Blockbuster</category><category>Booked For The Week</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Something magical has happened! And by magical, I mean that I&rsquo;ve bollocksed it up. Through a web of devious plots and shocking coincidences too labyrinthine to list here, I&rsquo;ve gone and messed up my schedule. As such, we don&rsquo;t have a guest this week.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-special-super-secret-bonus-edition">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-726</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 14 Jul 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-726</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are, at least in part, for you reading this column. You cannot disprove this. Tremble before my omniscience. That, or just read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-726">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-291</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sat, 13 Jul 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-291</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wieliczka-salt-mine-1600_rN3dGCt.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wieliczka-salt-mine-1600_rN3dGCt.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><p>Ollie has fallen foul of Big Ill once more, so I&rsquo;ve emerged from my cave, brushed the stalactites from my hair, picked the luminescent beetles from my beard, and put together this week&rsquo;s column. Would you like a beard beetle, reader? I have many of them. Oh, how they glow! That was a trick question. The beetles are mine and mine alone. You will have to make do with videogames. Here&rsquo;s what we&rsquo;re clicking on.</p>
</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-291">Read more</a></p>]]></description></item><item><title>Neva already makes me want to protect its magic wolf baby with my life</title><link>https://www.rockpapershotgun.com/neva-already-makes-me-want-to-protect-its-magic-wolf-baby-with-my-life</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 11 Jul 2024 15:56:29 +0000</pubDate><guid>https://www.rockpapershotgun.com/neva-already-makes-me-want-to-protect-its-magic-wolf-baby-with-my-life</guid><category>Simulation</category><category>Single Player</category><category>PS5</category><category>Puzzle</category><category>Neva</category><category>Side view</category><category>Previews</category><category>Devolver Digital</category><category>PC</category><category>Nomada Studio</category><category>Platformer</category><category>Indie</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Neva-demo.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Neva-demo.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>In hindsight, I feel like I wronged <a href="https://www.rockpapershotgun.com/games/neva">Neva</a> &ndash; the upcoming <a href="https://www.rockpapershotgun.com/best-action-games">action</a>-platformer from <a href="https://www.rockpapershotgun.com/games/gris">Gris</a> devs Nomada Studio &ndash; by allowing my first thoughts on its <a href="https://www.rockpapershotgun.com/gris-devs-reveal-beautiful-puzzle-platformer-neva-out-2024">reveal trailer</a> to be "I bet the dog dies at the end." A new, obviously gorgeous adventure with serious platforming pedigree and that&rsquo;s your response? Grow up, me.</p>
 <p><a href="https://www.rockpapershotgun.com/neva-already-makes-me-want-to-protect-its-magic-wolf-baby-with-my-life">Read more</a></p>]]></description></item><item><title>The Manor Lords publisher thinks we should all reject the "opportunistic and predatory" quest for a viral hit</title><link>https://www.rockpapershotgun.com/the-manor-lords-publisher-thinks-we-should-all-reject-the-opportunistic-and-predatory-quest-for-a-viral-hit</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 11 Jul 2024 11:47:27 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-manor-lords-publisher-thinks-we-should-all-reject-the-opportunistic-and-predatory-quest-for-a-viral-hit</guid><category>Nebulous: Fleet Command</category><category>Hooded Horse</category><category>Fantasy</category><category>PC</category><category>Against The Storm</category><category>Science Fiction</category><category>Slavic Magic</category><category>Simulation</category><category>Single Player</category><category>Eremite Games</category><category>Strategy: Builder</category><category>Management</category><category>Strategy</category><category>Norland</category><category>Strategy: Grand Strategy/4X</category><category>Space Combat</category><category>Manor Lords</category><category>Bird view / Isometric</category><category>Strategy: Real-Time Strategy</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Manor-Lords-maiden.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Manor-Lords-maiden.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
If you're a <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy game</a> aficionado who has yet to cast a monocled eye over Hooded Horse's catalogue, 1) which map hexagon have you been skulking under? And 2) you're in for a treat. Founded in 2019 with the signing of <a href="https://www.rockpapershotgun.com/games/terra-invicta">Terra Invicta</a>, and led by Dallas, Texas-based chief executive officer Tim Bender and chief financial officer Snow Rui, Hooded Horse have spent the past five years grabbing up original strategy games and strategy RPGs like a smaller civ quietly steamrolling bandit fiefdoms, while larger empires like Creative Assembly and Paradox Interactive bleed each other white in the centre. 
</p>
 <p><a href="https://www.rockpapershotgun.com/the-manor-lords-publisher-thinks-we-should-all-reject-the-opportunistic-and-predatory-quest-for-a-viral-hit">Read more</a></p>]]></description></item><item><title>A Skate Story demo has me yearning for its knee-shattering flow state</title><link>https://www.rockpapershotgun.com/a-skate-story-demo-has-me-yearning-for-its-knee-shattering-flow-state</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Thu, 11 Jul 2024 09:53:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/a-skate-story-demo-has-me-yearning-for-its-knee-shattering-flow-state</guid><category>Simulation</category><category>Single Player</category><category>Skate Story</category><category>Devolver Digital</category><category>Third person</category><category>PC</category><category>Sports</category><category>Indie</category><category>Action Adventure</category><category>Sam Eng</category><media:content medium="image" url="https://assetsio.gnwcdn.com/skate-story-demo-6.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/skate-story-demo-6.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I too desire to eat the moon. In <a href="https://www.rockpapershotgun.com/games/skate-story">Skate Story</a>, you are made of glass and you will burst into a thousand miniscule shards if you bail. You have signed a four-page contract with the Devil, cursing you with this fragile body yet blessing you with a fearsome skateboard with which to fulfill your quest to digest Earth's only natural satellite. I've only now got hands on a demo shared earlier this year at <a href="https://tribecafilm.com/films/skate-story-2024">Tribeca games festival</a>, and I'm reverberating with pleased energy at the dreamlike atmosphere of this demonic kickflip simulator. </p>
 <p><a href="https://www.rockpapershotgun.com/a-skate-story-demo-has-me-yearning-for-its-knee-shattering-flow-state">Read more</a></p>]]></description></item><item><title>The best low-profile TKL keyboard now has a mercifully more affordable cousin</title><link>https://www.rockpapershotgun.com/the-best-low-profile-tkl-keyboard-now-has-a-mercifully-more-affordable-cousin</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Tue, 09 Jul 2024 15:29:47 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-best-low-profile-tkl-keyboard-now-has-a-mercifully-more-affordable-cousin</guid><category>Gaming Keyboards</category><category>Logitech</category><category>Hardware</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Logitech-G515-Lightspeed-TKL.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Logitech-G515-Lightspeed-TKL.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Read enough of our hardware articles and you&rsquo;ll eventually come across someone, probably me or Katharine (RPS in peace), banging on about the <a href="https://www.rockpapershotgun.com/logitech-g915-lightspeed-wireless-review">Logitech G915 Lightspeed Wireless</a>. After half a decade on shelves, it&rsquo;s still the best low-profile mechanical gaming keyboard going, and quite possibly the best wireless keyboard to boot &ndash; while the tenkeyless version, the G915 TKL Lightspeed, is just as lovely to use.</p>
<p>Between their nimble performance, crisp mech switches, and impeccable build quality, the only way in which the G915 duo underwhelms is their high pricing &ndash; very much the kind you&rsquo;d want to wait for a <a href="https://www.rockpapershotgun.com/best-amazon-prime-day-pc-gaming-deals-2024">Prime Day</a> or Black Friday to dull the pain of. Now, though, there&rsquo;s an alternative: the new Logitech G515 Lightspeed TKL. I&rsquo;ve been using it. It&rsquo;s good!</p>
 <p><a href="https://www.rockpapershotgun.com/the-best-low-profile-tkl-keyboard-now-has-a-mercifully-more-affordable-cousin">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: QWOP, Getting Over It, and Ape Out's Bennet Foddy</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-qwop-getting-over-it-and-ape-outs-bennet-foddy</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 07 Jul 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-qwop-getting-over-it-and-ape-outs-bennet-foddy</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Horror</category><category>Side view</category><category>RPG</category><category>Racing</category><category>Booked For The Week</category><category>Third person</category><category>Bennett Foddy</category><category>Platformer</category><category>Indie</category><category>Hack &amp; Slash</category><category>Action Adventure</category><category>Getting Over It</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! &ldquo;What&rsquo;s with the politics? Stick to games!&rdquo; is a common refrain you might hear from the sort of winning individual who thinks books are a communist plot to lower their sperm count. Luckily, those people are elsewhere, so I hope you&rsquo;ll allow me a brief moment of relief that the Tories are no longer in power. This is a great thing, providing you have absolutely no follow-up questions! This week, it&rsquo;s <a href="https://www.rockpapershotgun.com/games/qwop">QWOP</a>, <a href="https://www.rockpapershotgun.com/games/getting-over-it">Getting Over It</a>, and <a href="https://www.rockpapershotgun.com/games/ape-out">Ape Out</a>'s Bennet Foddy! Cheers Bennet! Mind if we have a nose at your bookshelf?</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-qwop-getting-over-it-and-ape-outs-bennet-foddy">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-725</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 07 Jul 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-725</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sunday&rsquo;s are for being mildly optimistic about the future for a few short hours. Before something bad happens, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-725">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-290</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 06 Jul 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-290</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-startled-cat.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-startled-cat.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I played badminton yesterday. I am now incredibly sore all over. It made me realise that, perhaps more than anything else you could say about them, weekends are for being sore. Sleeping in, waking up covered in aches, making a noise like someone three times your age when you get out of bed, and then pretending you're a third of your current age by doing nothing except play games for the next 48 hours. Here's how we'll be spending them!</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-290">Read more</a></p>]]></description></item><item><title>Consider Isles of Sea and Sky, the only sokoban game I've ever enjoyed</title><link>https://www.rockpapershotgun.com/consider-isles-of-sea-and-sky-the-only-sokoban-game-ive-ever-enjoyed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sin Vega</dc:creator><pubDate>Fri, 05 Jul 2024 16:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/consider-isles-of-sea-and-sky-the-only-sokoban-game-ive-ever-enjoyed</guid><category>Open World</category><category>Gamera Games</category><category>Puzzle</category><category>Single Player</category><category>Strategy</category><category>Indie</category><category>Bird view / Isometric</category><category>Fantasy</category><category>Isles of Sea and Sky</category><category>PC</category><category>Supporters only</category><category>Cicada Games</category><category>Scout Report</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/isles_of_sea_and_sky_4.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/isles_of_sea_and_sky_4.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>It's Sokoban! A game whose name I recognise as shorthand for this type of puzzle, and yet have never seen. It's also a genre I'm not overly fond of, preferring puzzles I can sometimes get through by intuition (<a href="https://www.rockpapershotgun.com/&rdquo;https://www.rockpapershotgun.com/games/spring-falls&rdquo;">Spring Falls</a>), brute force (every switch-the-lights puzzle ever), or entering chaos mode (real life).</p>
<p>But I like <a href="https://www.rockpapershotgun.com/games/isles-of-sea-and-sky">Isles of Sea and Sky</a>. From starting it almost on a whim, I was playing and figuring things out with zero fuss and no overt tutorialising pretty much immediately, and from there suddenly found that several hours had breezed by without frustration or boredom.</p>
 <p><a href="https://www.rockpapershotgun.com/consider-isles-of-sea-and-sky-the-only-sokoban-game-ive-ever-enjoyed">Read more</a></p>]]></description></item><item><title>The Rally Point: Spice Wars, Imperium, and the trouble with a Dune strategy game</title><link>https://www.rockpapershotgun.com/the-rally-point-spice-wars-imperium-and-the-trouble-with-a-dune-strategy-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sin Vega</dc:creator><pubDate>Thu, 04 Jul 2024 16:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-rally-point-spice-wars-imperium-and-the-trouble-with-a-dune-strategy-game</guid><category>Multiplayer Competitive</category><category>The Rally Point</category><category>Single Player</category><category>Xbox Series X/S</category><category>Strategy</category><category>Shiro Games</category><category>Bird view / Isometric</category><category>Funcom</category><category>Dune: Spice Wars</category><category>PC</category><category>Android</category><category>Strategy: Real-Time Strategy</category><category>Xbox One</category><category>Science Fiction</category><category>iOS</category><category>Dune: Imperium</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dune_spice_wars_1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dune_spice_wars_1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>"Dune is unadaptable! It could never work as a film," I cry, placing defiant fists upon my hips. "But what," says Denis Villeneuve, "about two?", shattering my physical form into one trillion shards. I have a difficult life.</p>
<p>But wait! What about as a <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy game</a>? Denis glances nervously at the inexplicable open pools of molten steel all around us. I've got him now. He hasn't even played <a href="https://www.rockpapershotgun.com/games/dune-spice-wars">Spice Wars</a>. Except... I think Spice Wars is about as good as an adaptation could be. <a href="https://www.rockpapershotgun.com/games/dune-imperium">Imperium</a> too. Damn it. Alright Denis, let's have a truce and sort this one out.</p>
 <p><a href="https://www.rockpapershotgun.com/the-rally-point-spice-wars-imperium-and-the-trouble-with-a-dune-strategy-game">Read more</a></p>]]></description></item><item><title>The 11 best JRPGs on PC in 2024</title><link>https://www.rockpapershotgun.com/the-11-best-jrpgs-on-pc-in-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Thu, 04 Jul 2024 07:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-11-best-jrpgs-on-pc-in-2024</guid><category>Nintendo Wii</category><category>Strategy: Turn-Based Strategy</category><category>PlayStation Vita</category><category>Square Enix</category><category>Sabotage Studio</category><category>Fantasy</category><category>PC</category><category>Like a Dragon: Infinite Wealth</category><category>Action Adventure</category><category>Chrono Trigger</category><category>Single Player</category><category>Tose</category><category>Tales Of Arise</category><category>Level-5</category><category>PS3</category><category>Xbox One</category><category>Hack &amp; Slash</category><category>Final Fantasy VII Remake</category><category>Persona 5 Royal</category><category>Sea of Stars</category><category>Bandai Namco Entertainment</category><category>Sega</category><category>Story Rich</category><category>Bestest Bests</category><category>RPG</category><category>Anime</category><category>Strategy</category><category>PS4</category><category>Atlus</category><category>Nintendo Switch</category><category>Third person</category><category>Toby Fox</category><category>Ni No Kuni II: Revenant Kingdom</category><category>NIS America</category><category>Octopath Traveler 2</category><category>Nippon Ichi Software</category><category>BANDAI NAMCO Studios</category><category>Dragon Quest XI: Echoes of an Elusive Age</category><category>Bird view / Isometric</category><category>Nintendo DS</category><category>JRPG</category><category>Disgaea 5 Complete</category><category>Undertale</category><category>Atlus USA</category><category>Android</category><category>Indie</category><category>iOS</category><media:content medium="image" url="https://assetsio.gnwcdn.com/best-jrpgs-rock-paper-shotgun-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/best-jrpgs-rock-paper-shotgun-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Can you believe we didn't have a best JRPG list until now? Baffling. To be fair we did once tackle this topic with a preliminary <a href="https://www.rockpapershotgun.com/spawn-point-the-best-jrpgs-for-total-beginners">blast of recommendations</a> for those completely new to the genre. We also have a few familiar fantasys in our list of the <a href="https://www.rockpapershotgun.com/best-rpgs">50 best RPGs on PC</a>. But until now we haven't addressed the genre in its own right. In an act of contrition, we offer you this: our list of the best JRPGs you can play on PC this year, according to our own tastes.</p>
 <p><a href="https://www.rockpapershotgun.com/the-11-best-jrpgs-on-pc-in-2024">Read more</a></p>]]></description></item><item><title>How the checklist conquered the open world, from Morrowind to Skyrim</title><link>https://www.rockpapershotgun.com/how-the-checklist-conquered-the-open-world-from-morrowind-to-skyrim</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 03 Jul 2024 15:55:28 +0000</pubDate><guid>https://www.rockpapershotgun.com/how-the-checklist-conquered-the-open-world-from-morrowind-to-skyrim</guid><category>The Elder Scrolls V: Skyrim</category><category>PC</category><category>ZeniMax Media</category><category>Science Fiction</category><category>Action Adventure</category><category>Bethesda Game Studios</category><category>Single Player</category><category>Xbox 360</category><category>ZeniMax Online Studios</category><category>PS3</category><category>Shooter</category><category>Open World</category><category>RPG</category><category>Starfield</category><category>Shooter: First Person</category><category>Third person</category><category>The Elder Scrolls III: Morrowind</category><category>Xbox Series X/S</category><category>Ubisoft</category><category>Xbox</category><category>First person</category><category>Bethesda Softworks</category><media:content medium="image" url="https://assetsio.gnwcdn.com/best-twists-pc-games-9-skyrim.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/best-twists-pc-games-9-skyrim.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>
There's no genre like the open world for inducing choice paralysis, so it's fitting that I've been agonising over how to begin this irregular article series on <a href="https://www.rockpapershotgun.com/the-best-open-world-games">open world</a> games for months. I have a lot of material, oodles of interviews with developers of all shapes and sizes - big shops like Remedy and CD Projekt, smaller studios like Ace Team and Awaceb, all holding forth on such topics as whether <a href="https://www.rockpapershotgun.com/elden-ring-boss-locations">Elden Ring</a> or Zelda did bandit camps better, and how you make a forest feel endless. There is so much you could talk about, so many trails heading off in all directions, but perhaps it's best to begin with the more personal and superficial question that inspired this investigation: how did the open world game get so <em>boring</em>? 
</p> <p><a href="https://www.rockpapershotgun.com/how-the-checklist-conquered-the-open-world-from-morrowind-to-skyrim">Read more</a></p>]]></description></item><item><title>I turned my PC off during the "don't switch off" symbol in five different games to see what would happen and boy was this an annoying experiment</title><link>https://www.rockpapershotgun.com/i-turned-my-pc-off-during-the-dont-switch-off-symbol-in-five-different-games-to-see-what-would-happen-and-boy-was-this-an-annoying-experiment</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Mon, 01 Jul 2024 12:58:10 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-turned-my-pc-off-during-the-dont-switch-off-symbol-in-five-different-games-to-see-what-would-happen-and-boy-was-this-an-annoying-experiment</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Secret Mode</category><category>Still Wakes The Deep</category><category>Bennett Foddy</category><category>PC</category><category>Action Adventure</category><category>Supergiant Games</category><category>Single Player</category><category>Xbox 360</category><category>Cyberpunk 2077</category><category>PS3</category><category>Hack &amp; Slash</category><category>Xbox One</category><category>Getting Over It</category><category>Creative Assembly</category><category>Racing</category><category>Shooter</category><category>PS5</category><category>Sega</category><category>Story Rich</category><category>Horror</category><category>Side view</category><category>The Chinese Room</category><category>RPG</category><category>Dread Delusion</category><category>PS4</category><category>Shooter: First Person</category><category>Nintendo Switch</category><category>Third person</category><category>The Creative Assembly</category><category>Blockbuster</category><category>CD Projekt</category><category>Platformer</category><category>Alien: Isolation</category><category>CD Projekt RED</category><category>Roguelike</category><category>Hades 2</category><category>Xbox Series X/S</category><category>Bird view / Isometric</category><category>Android</category><category>First person</category><category>Indie</category><category>iOS</category><media:content medium="image" url="https://assetsio.gnwcdn.com/alien-isolation-save-point-turn-off-pc-during-save-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/alien-isolation-save-point-turn-off-pc-during-save-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>We've all seen it. The little spinning symbol cautioning players against impatient acts of powering down. "Don't turn off your system when this symbol is displayed," goes the message seen often while booting up a game (or some other version of these words). The implication is clear. The saving process is delicate and if you interrupt this invisible ritual the data that's being written to some folder deep in your PC's innards will become corrupted, wrecked, banjaxed. You will lose all your progress, all your precious swords and accomplishments.</p>
<p>But is this true? How likely are you to <em>really</em> suffer a catastrophic loss of shotgun shells? To find out, I decided to spend a very annoying afternoon of turning my gaming rig off and on again during multiple games. Was this a good idea? I don't know. I'm a gamer, not an ideas man.</p>
 <p><a href="https://www.rockpapershotgun.com/i-turned-my-pc-off-during-the-dont-switch-off-symbol-in-five-different-games-to-see-what-would-happen-and-boy-was-this-an-annoying-experiment">Read more</a></p>]]></description></item><item><title>Black Myth: Wukong is a pleasantly surprising Soulslike, even if it's given me an enemy for life</title><link>https://www.rockpapershotgun.com/black-myth-wukong-is-a-pleasantly-surprising-soulslike-even-if-its-given-me-an-enemy-for-life</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Thorn</dc:creator><pubDate>Mon, 01 Jul 2024 08:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/black-myth-wukong-is-a-pleasantly-surprising-soulslike-even-if-its-given-me-an-enemy-for-life</guid><category>Black Myth: Wukong</category><category>Game Science</category><category>PC</category><category>Previews</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Black-Myth-Wukong-screenshot_01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Black-Myth-Wukong-screenshot_01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>You may or may not have seen <a href="https://www.rockpapershotgun.com/black-myth-wukong-release-date-details-everything-we-know">Black Myth: Wukong</a> impressions floating around as of late. Some claim it's not a <a href="https://www.rockpapershotgun.com/the-best-soulslike-games">Soulslike</a>, or is merely Soulslike-adjacent. Some say it's a "boss rush" with a world that lets it down. Having spent 90 minutes with it myself, I'd like to add my ferocious take to the pile: you play monke = is good. But no seriously, I think no matter if it's a bit Soulsy or not, my key takeaway is one of relief. There's a lot more substance to back up the style than I thought there would be, alongside it feeling a lot more compact than the behemoth I envisioned in my head. All good signs for the complete package, which strikes me as living up to the crushing pressure of its number one Steam Wishlist spot.</p>
 <p><a href="https://www.rockpapershotgun.com/black-myth-wukong-is-a-pleasantly-surprising-soulslike-even-if-its-given-me-an-enemy-for-life">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: Dread Delusion and The Night is Darkening's James Wragg</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-dread-delusion-james-wragg</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 30 Jun 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-dread-delusion-james-wragg</guid><category>RPG</category><category>Dread Delusion</category><category>Booked For The Week</category><category>PC</category><category>First person</category><category>Indie</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Words are amazing, aren&rsquo;t they? I once put in a cover letter to a creative writing university course that I&rsquo;d &ldquo;even invented several of my own words&rdquo; before my mate talked me down from it. Spoilsport. This week, it&rsquo;s the creative director of <a href="https://www.rockpapershotgun.com/games/dread-delusion">Dread Delusion</a>, maker of <a href="https://lovelyhellplace.itch.io/the-night-is-darkening">The Night is Darkening</a>, and Lovely Hellplace director, James Wragg! Cheers James! Mind if we have a nose at your bookshelf?</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-dread-delusion-james-wragg">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-724</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 30 Jun 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-724</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for...  oh, god, there&rsquo;s more of it, isn&rsquo;t there? I thought it was just a regular cave, not a cave to literally a million new things. Before I go left and spend the next three hours stressed about the stuff I missed by not going right, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-724">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-289</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 29 Jun 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-289</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-tennis-lawn-chit-chat.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-tennis-lawn-chit-chat.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Finally, some decent weather round these parts. And I don't mean <em>good</em> weather, you perverse sun-lovers. I mean some real wind and rain to clear the air. Sitting at my desk next to the window, my eye keeps being caught by the hypnotic swaying of the treetops. It's quite magical, really. I might go for a walk later.</p>
<p>Just kidding. I'm superglued to my desk chair (thankfully it's a very comfy chair), and I'm ready for a weekend that's distinguishable from the weekdays only in name. Here's what we're all clicking on this weekend!</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-289">Read more</a></p>]]></description></item><item><title>Here's how we’re all spending our last tenner on the best deals in the Steam Summer Sale</title><link>https://www.rockpapershotgun.com/heres-how-were-all-spending-our-last-tenner-on-the-best-deals-in-the-steam-summer-sale</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Fri, 28 Jun 2024 11:51:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/heres-how-were-all-spending-our-last-tenner-on-the-best-deals-in-the-steam-summer-sale</guid><category>Blockbuster</category><category>Valve</category><media:content medium="image" url="https://assetsio.gnwcdn.com/turnip-boy-robs-a-bank-review-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/turnip-boy-robs-a-bank-review-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It&rsquo;s that time of the year again. You know the one. Numbers you&rsquo;d previously shunned for being too high have suddenly gotten smaller, and purchases have shifted categories from impractical to impulsively justifiable. It&rsquo;s the <a href="https://store.steampowered.com/">Steam Summer Sale 2024</a>! There&rsquo;s no rush, of course. It runs until the 11th of July. Still, to help you navigate the meatily chummed waters of Sales Lagoon, Horace has decided to reward our combined years of service with a crisp ten bob note each to spend on games. We&rsquo;ve been bringing up the whole &ldquo;getting paid&rdquo; thing for ages, so this is a real win for us. Here&rsquo;s how we&rsquo;re all spending that tenner in the sale.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/heres-how-were-all-spending-our-last-tenner-on-the-best-deals-in-the-steam-summer-sale">Read more</a></p>]]></description></item><item><title>The First Descendant is playable on Steam Deck, despite some temporary compatibility confusion</title><link>https://www.rockpapershotgun.com/the-first-descendant-steam-deck</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 27 Jun 2024 15:36:22 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-first-descendant-steam-deck</guid><category>Hardware</category><category>RPG</category><category>Nexon</category><category>The First Descendant</category><category>PC</category><category>Steam Deck</category><category>Steam Deck Academy</category><category>Action Adventure</category><category>Shooter</category><media:content medium="image" url="https://assetsio.gnwcdn.com/The-First-Descendant-Steam-Deck-Academy.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/The-First-Descendant-Steam-Deck-Academy.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Besides giving <a href="https://www.rockpapershotgun.com/games/the-first-descendant">The First Descendant</a> the ol&rsquo; <a href="https://www.rockpapershotgun.com/the-first-descendant-pc-performance-best-settings">benchy marks</a> on desktop, I was curious to see how this gleaming looter shooter would run on the less flexing hardware of the <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a>. The answer: it didn&rsquo;t, at first. Luckily, a semi-quick fix was enough to get me in, where I found a game that for all its <a href="https://www.rockpapershotgun.com/confirmed-ray-tracing-and-dlss-games">ray tracing</a> inclinations, is comfortable with life on the Deck. Reasonably. Most of the time.</p><p>With any luck, my issue could be purged completely by the time The First Descendant releases on July 2nd. Partly because I was using a technically non-final preview build, and partly because the problem itself was a silly one: launching was blocked by a case of missing Visual C++, something that the Steam Deck&rsquo;s Proton compatibility witchcraft usually takes care of. Come on, Proton lad, you&rsquo;re kinda dropping the ball here.</p><p>If this ever happens to you, in The First Descendant or any other game, I heartily recommend <a href="https://www.youtube.com/watch?v=lS2_QrRd9-Y">YouTuber JD Ros&rsquo; video tutorial</a> on fixing it. The method boils down to installing the latest C++ versions via the <a href="https://www.rockpapershotgun.com/how-to-enable-desktop-mode-on-the-steam-deck">Steam Deck&rsquo;s Desktop Mode</a>, then adding their executables to the game&rsquo;s launch options. This worked a treat for me, and I didn&rsquo;t suffer any further compatibility headaches from there on out.</p> <p><a href="https://www.rockpapershotgun.com/the-first-descendant-steam-deck">Read more</a></p>]]></description></item><item><title>Metaphor: ReFantazio plays like a high-fantasy Persona RPG with a curious hybrid combat system</title><link>https://www.rockpapershotgun.com/metaphor-refantazio-plays-like-a-high-fantasy-persona-rpg-with-a-curious-hybrid-combat-system</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 27 Jun 2024 14:35:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/metaphor-refantazio-plays-like-a-high-fantasy-persona-rpg-with-a-curious-hybrid-combat-system</guid><category>Single Player</category><category>RPG</category><category>Atlus</category><category>Third person</category><category>Action Adventure</category><category>Metaphor: ReFantazio</category><media:content medium="image" url="https://assetsio.gnwcdn.com/5_84Jy3Tr.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/5_84Jy3Tr.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
To start a modern Atlus game is to dive headfirst into an ice-cold bath of unbearably swish UI design, a brimming tub of Cool Fonts and Flash Segues. <a href="https://www.rockpapershotgun.com/games/metaphor-refantazio">Metaphor: ReFantazio</a>, the first (going by the colon usage) in a new series of <a href="https://www.rockpapershotgun.com/best-rpgs">RPGs</a> helmed by <a href="https://www.rockpapershotgun.com/video-game-franchises/persona">Persona</a> series director Katsura Hashino, is no exception. It might be set in a medieval fantasy realm, a relatively straight-laced world of square masonry and parchment maps, but it portrays bread-and-butter RPG fixtures with much the same flair as its strutting high school cousin.
</p>
 <p><a href="https://www.rockpapershotgun.com/metaphor-refantazio-plays-like-a-high-fantasy-persona-rpg-with-a-curious-hybrid-combat-system">Read more</a></p>]]></description></item><item><title>Going Torrent-less in Elden Ring: Shadow Of The Erdtree reminded my why it won't beat old Souls</title><link>https://www.rockpapershotgun.com/going-torrent-less-in-elden-ring-shadow-of-the-erdtree-reminded-my-why-it-wont-beat-old-souls</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Thorn</dc:creator><pubDate>Thu, 27 Jun 2024 11:26:38 +0000</pubDate><guid>https://www.rockpapershotgun.com/going-torrent-less-in-elden-ring-shadow-of-the-erdtree-reminded-my-why-it-wont-beat-old-souls</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>FromSoftware</category><category>PS5</category><category>Bandai Namco Entertainment</category><category>Xbox Series X/S</category><category>RPG</category><category>PS4</category><category>Third person</category><category>PC</category><category>Xbox One</category><category>Elden Ring</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/erdtree-waits.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/erdtree-waits.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I mentioned it briefly in my <a href="https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-how-to-start">Shadow Of The Erdtree</a> <a href="https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-review">review</a>, but there's one area of the DLC where your steed Torrent is so scared they refuse to be summoned. That's because said area is a woodland that's been steeped in shadow and chaos for so long, large goats don't dare clop their hooves. What I hadn't expected was that relying on my own two trotters would be so... revelatory. It's made me reconsider exploration in Elden Ring's <a href="https://www.rockpapershotgun.com/the-best-open-world-games">open world</a>, and conclude that using Torrent as a taxi service contributes to a feeling of disconnection.</p>
 <p><a href="https://www.rockpapershotgun.com/going-torrent-less-in-elden-ring-shadow-of-the-erdtree-reminded-my-why-it-wont-beat-old-souls">Read more</a></p>]]></description></item><item><title>The First Descendant is stacked with glitzy graphics tech, but performance could still use a polish</title><link>https://www.rockpapershotgun.com/the-first-descendant-pc-performance-best-settings</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 26 Jun 2024 15:44:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-first-descendant-pc-performance-best-settings</guid><category>Hardware</category><category>RPG</category><category>Nexon</category><category>The First Descendant</category><category>PC</category><category>Action Adventure</category><category>Shooter</category><media:content medium="image" url="https://assetsio.gnwcdn.com/The-First-Descendant-cutscene.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/The-First-Descendant-cutscene.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I don&rsquo;t <em>dislike</em> <a href="https://www.rockpapershotgun.com/games/the-first-descendant">The First Descendant</a>. It has a good grasp of the numbers-go-up-yay appeal behind looter shooters. Sometimes you get to grapple onto a vast robot crab. The first evil alien overlord you fight is named Greg. Not bad, not bad. It&rsquo;s also, wholeheartedly and unapologetically, a big graphical show-off, complete with multiple <a href="https://www.rockpapershotgun.com/confirmed-ray-tracing-and-dlss-games">ray tracing</a> modes and shinier power armour than if you fed the entire cast of <a href="https://www.rockpapershotgun.com/games/warframe">Warframe</a> through an industrial car wash.</p>
<p>Happily, this doesn&rsquo;t necessarily translate into chugging performance on low-end PCs, or even handhelds like the <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a>. But judging from its final preview version, which has just closed prior to the <a href="https://www.rockpapershotgun.com/the-first-descendant-brings-warframe-style-looter-shooting-this-july">July 2nd release date</a>, feasting on The First Descendant&rsquo;s finest visuals will definitely tax your rig &ndash; and it has its share of technical quirks on the side.</p>
 <p><a href="https://www.rockpapershotgun.com/the-first-descendant-pc-performance-best-settings">Read more</a></p>]]></description></item><item><title>Remembering the forgotten "Aliens MMO" created by the devs behind Dark Age Of Camelot and Elder Scrolls Online</title><link>https://www.rockpapershotgun.com/remembering-the-forgotten-aliens-mmo-created-by-the-devs-behind-dark-age-of-camelot-and-elder-scrolls-online</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 26 Jun 2024 14:50:30 +0000</pubDate><guid>https://www.rockpapershotgun.com/remembering-the-forgotten-aliens-mmo-created-by-the-devs-behind-dark-age-of-camelot-and-elder-scrolls-online</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/header_Hl5oLrh.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/header_Hl5oLrh.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
The internet doesn't exist in the world depicted by the film Aliens, though variations of it crop up in the expanded universe. Nor does the idea of a digital society. There's networked communications tech, but it consists of signals between bodies in deepest space, light years apart, of lonely video terminals in cramped dockloader apartments, and of maniacally collaged CCTV feeds of Marines getting their asses kicked, man. There's no ocean of online interactions, corroding the everyday from all directions, just 1-to-1s through boxy, retro-futurist screens that are so dingy and inadequate it feels like Ripley and Burke are <a href="https://www.youtube.com/watch?v=qSSRXuHfAwY">peering at each other through a letterbox</a>. Small wonder, given that Aliens was released in 1986, when what would become the internet was still mostly the province of universities and the military. 
</p> <p><a href="https://www.rockpapershotgun.com/remembering-the-forgotten-aliens-mmo-created-by-the-devs-behind-dark-age-of-camelot-and-elder-scrolls-online">Read more</a></p>]]></description></item><item><title>Fallen Aces has just enough immersive sim substance to match up to its eye-popping pulp comic style</title><link>https://www.rockpapershotgun.com/fallen-aces-has-just-enough-immersive-sim-substance-to-match-up-to-its-eye-popping-pulp-comic-style</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Wed, 26 Jun 2024 12:37:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/fallen-aces-has-just-enough-immersive-sim-substance-to-match-up-to-its-eye-popping-pulp-comic-style</guid><category>Single Player</category><category>Indiescovery</category><category>Trey Powell</category><category>RPG</category><category>Fallen Aces</category><category>Jason Bond</category><category>Shooter: First Person</category><category>PC</category><category>First person</category><category>Indie</category><category>New Blood Interactive</category><category>Shooter</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallen-aces-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallen-aces-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/fallen-aces">Fallen Aces</a> is a stylish <a href="https://www.rockpapershotgun.com/best-fps-games">FPS</a> lead pipe &lsquo;em up with immersive sim elements, published by <a href="https://www.rockpapershotgun.com/games/ultrakill">good gun-knowers</a> New Blood Interactive. Your gumshoe &lsquo;tagonist wakes up, hungover of brain, skint of wallet, and unshaven of face, to discover your apartment - undoubtedly reeking of smokerettes and dehydration wee - is being broken into by foes goonly and mookish. They take a while to boot the door down, which gives you a moment to observe the place and consider which of Fallen Aces' expansive makeshift weapon selection you'd like to batter them with. Decisions, decisions...</p>
<p>
After eating some fridge fruit, I prepare an ambush by flicking off the lightswitch, then hide behind a desk. When they break in, I bravely sneak up behind them and put the frying pan I picked up to work. The sound effects tell me this a quality bit of cookware. Probably cast iron. Barely a dent. In the pan.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/fallen-aces-has-just-enough-immersive-sim-substance-to-match-up-to-its-eye-popping-pulp-comic-style">Read more</a></p>]]></description></item><item><title>We tried to escape hell in Chained Together and one of us kept running ahead with no warning</title><link>https://www.rockpapershotgun.com/we-tried-to-escape-hell-in-chained-together-and-one-of-us-kept-running-ahead-with-no-warning</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RPS</dc:creator><pubDate>Tue, 25 Jun 2024 12:38:47 +0000</pubDate><guid>https://www.rockpapershotgun.com/we-tried-to-escape-hell-in-chained-together-and-one-of-us-kept-running-ahead-with-no-warning</guid><category>PC</category><category>Chained Together</category><category>Comedy</category><category>Platformer</category><category>Anegar Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/chained-together-lets-play-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/chained-together-lets-play-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The co-operative clambering of <a href="https://www.rockpapershotgun.com/games/chained-together">Chained Together</a> is easy to understand. It's like <a href="https://www.rockpapershotgun.com/games/fall-guys">Fall Guys</a> in the fiery pits of hell, with a tower of fiendish platforming challenges. It brings to mind the mind-shattering failures of <a href="https://www.rockpapershotgun.com/games/getting-over-it">Getting Over It</a> and a previous <a href="https://www.rockpapershotgun.com/only-up-dev-yanks-twitch-hit-from-steam-after-saying-it-caused-a-lot-of-stress">short-lived</a> clamber sim called <a href="https://www.rockpapershotgun.com/games/only-up">Only Up</a>. Also, you are chained to your teammates. Every time you fall in this fiery multiplayer de-motivator, you are taking your pals with you, usually right back to the start. At RPS, we are not fazed, this should be straightforward. Nic, Edwin, and Brendan are all disciplined people. Yes, they are bound together in unbreakable irons. Yes, Nic does sometimes leap into the abyss without warning. Yes, they remain divided on precisely what obscene act the giant demon in the game's background is performing with his idle hands. But none of this means they can't work together to escape the inferno. Right?</p>
 <p><a href="https://www.rockpapershotgun.com/we-tried-to-escape-hell-in-chained-together-and-one-of-us-kept-running-ahead-with-no-warning">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: Sluggish Morrs and Dujanah developer Jack King-Spooner</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-sluggish-morrs-and-dujanah-developer-jack-king-spooner</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 23 Jun 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-sluggish-morrs-and-dujanah-developer-jack-king-spooner</guid><category>Auditory</category><category>Single Player</category><category>Side view</category><category>Dujanah</category><category>RPG</category><category>Jack King-Spooner</category><category>Booked For The Week</category><category>Bird view / Isometric</category><category>Indie</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! I do not have a completely true fact to share about books with you this week, because I just read a book telling me that sharing facts about books is actually destroying the online book facts industry. Check back next week, by which time I may have finished another book debunking these claims. This week, it&rsquo;s the developer behind <a href="https://www.rockpapershotgun.com/games/sluggish-morss-pattern-circus">Sluggish Morss</a>, <a href="https://www.rockpapershotgun.com/games/dujanah">Dujanah</a>, and <a href="https://store.steampowered.com/app/1960900/Judero/">the upcoming Judero</a>, Jack King-Spooner! Cheers Jack! Mind if we have a nose at your bookshelf?</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-sluggish-morrs-and-dujanah-developer-jack-king-spooner">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-723</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 23 Jun 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-723</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for leveling vigor. Don&rsquo;t be a hero now. Get that baseline 60. You&rsquo;ll need it. Before you hit the motivational high of turning a two-shot into a three-shot, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-723">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-288</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sat, 22 Jun 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-288</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/newfoundland-dog-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/newfoundland-dog-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ollie is beset by maladies unknown today, so this is my domain now. I was tempted to recreate a hellish mockery of his fun hidden face game by trapping a crumbling mirror image of his visage, Dorian Gray style, somewhere in the above image. Alas, my version of Photoshop appears to be lacking that function. I suppose I will have to turn to other avenues of entertainment, such as a video game, should any exist.</p>
<p>So I just checked there's actually loads of them. What a turn out! Here's what we're all clicking on this weekend.</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-288">Read more</a></p>]]></description></item><item><title>The Steam Deck is one of the best ways to play Elden Ring, and now Shadow of the Erdtree too</title><link>https://www.rockpapershotgun.com/elden-ring-steam-deck-performance-best-settings</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 20 Jun 2024 22:00:49 +0000</pubDate><guid>https://www.rockpapershotgun.com/elden-ring-steam-deck-performance-best-settings</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>FromSoftware</category><category>Hardware</category><category>Bandai Namco Entertainment</category><category>PS5</category><category>Xbox Series X/S</category><category>RPG</category><category>PS4</category><category>Third person</category><category>PC</category><category>Steam Deck</category><category>Xbox One</category><category>Elden Ring</category><category>Steam Deck Academy</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Elden-Ring-Shadow-of-the-Erdtree-Steam-Deck-Academy.JPG?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Elden-Ring-Shadow-of-the-Erdtree-Steam-Deck-Academy.JPG?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p><strong>Update:</strong> Whelp, spoke too soon. Apparently some Steam Deck players are <a href="https://www.reddit.com/r/SteamDeck/comments/1dk8905/elden_ring_issue_inappropriate_activity_detected/">seeing an "Innapropriate activity detected" message</a> upon launching Elden Ring, blocking them from playing online. I haven't had this myself, and some have reported the issue fixing itself after they installed the Shadow of the Erdtree DLC, but hopefully there's a proper patch in the works.</p>
<p><a href="https://www.rockpapershotgun.com/elden-ring-boss-locations">Elden Ring</a> on the <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a> has long enjoyed a smoothness that desktop play has lacked. Not so much in simple framerate terms &ndash; the handheld spends far more time around the 30fps mark than it does bumping into Elden Ring&rsquo;s 60fps cap &ndash; but thanks to a <a href="https://www.rockpapershotgun.com/proton-update-soothes-elden-ring-stuttering-on-the-steam-deck">Proton compatibility update</a> back in 2022, it&rsquo;s drastically less prone to the flow-breaking stutter that still plagues the <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> in 2024. That now goes for <a href="https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-how-to-start">Shadow Of The Erdtree</a> as well, judging from my portable time in the new expansion.</p>
 <p><a href="https://www.rockpapershotgun.com/elden-ring-steam-deck-performance-best-settings">Read more</a></p>]]></description></item><item><title>How Embracer's cuts killed a potential Red Faction sequel and gutted a promising studio</title><link>https://www.rockpapershotgun.com/how-embracers-cuts-killed-a-potential-red-faction-sequel-and-gutted-a-promising-studio</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 20 Jun 2024 16:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/how-embracers-cuts-killed-a-potential-red-faction-sequel-and-gutted-a-promising-studio</guid><category>Multiplayer Competitive</category><category>THQ Nordic</category><category>Arcade</category><category>Deep Silver FISHLABS</category><category>Fighting</category><category>PC</category><category>the consolidation of the games industry</category><category>N-Gage</category><category>Action Adventure</category><category>Red Faction Guerrilla</category><category>Fishlabs Entertainment GmbH</category><category>Single Player</category><category>Graphsim Entertainment</category><category>Xbox 360</category><category>PS2</category><category>PS3</category><category>Chorus</category><category>Xbox One</category><category>Embracer Group</category><category>Shooter</category><category>PS5</category><category>Plaion</category><category>PS4</category><category>Third person</category><category>THQ</category><category>Xbox Series X/S</category><category>Red Faction</category><category>Layoffs</category><category>Deep Silver</category><category>Volition Inc.</category><category>First person</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/3_36vn9qf.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/3_36vn9qf.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A phoenix is a mythological firebird that is periodically reborn from its own ashes, a symbol of cyclical renewal. It's also, according to several former employees of <a href="https://www.rockpapershotgun.com/games/chorus">Chorus</a> developers Fishlabs in Hamburg, an internal title for <a href="https://www.rockpapershotgun.com/embracer-group-to-close-studios-and-cancel-games-as-part-of-restructuring">the massive cost-cutting project</a> begun by Swedish conglomerate Embracer Group in June 2023.</p>
<p>The current incarnation of <a href="https://en.wikipedia.org/wiki/Embracer_Group">a bewildering series of mergers, renamings and acquisitions</a> that date back to the founding of Nordic Games in 2004, Embracer have spent much of the past decade buying up video game studios and licenses, from Deus Ex developers Eidos Montreal to the adaptation rights for The Lords Of The Rings. According to a <a href="https://embracer.com/summary/interim-report-q3-fy-22-23/">February 2023 earnings report</a>, by the end of December 2022 the conglomerate had 134 internal studios on the books (including table-top developers) and owned or controlled over 850 IPs, with 224 games in development. Our Graham <a href="https://www.rockpapershotgun.com/stop-worrying-about-timed-exclusives-and-worry-more-about-games-industry-consolidation">warned of the perils of such consolidation in 2019</a>, and his misgivings have been borne out. Following the reported collapse of a billion dollar Savvy Games investment deal, Embracer set out to recover their debts by <a href="https://www.rockpapershotgun.com/embracer-have-laid-off-8-of-their-global-workforce-since-their-restructuring-began">cancelling projects, laying off staff and closing whole studios</a>. Fishlabs - acquired by Embracer in 2018 alongside their parent company Koch Media, nowadays Plaion - were among those burned by "Project Phoenix", first losing a dozen people in September 2023, and then around half their remaining workforce in November. In the process of these reductions, Embracer also binned off two video game projects &ndash; a sumptuous sci-fi metroidvania that was in full development, and a "visual prototype" for a brand new Red Faction game.</p>  <p><a href="https://www.rockpapershotgun.com/how-embracers-cuts-killed-a-potential-red-faction-sequel-and-gutted-a-promising-studio">Read more</a></p>]]></description></item><item><title>Should you bother with... ultrawide gaming monitors?</title><link>https://www.rockpapershotgun.com/should-you-bother-with-ultrawide-gaming-monitors</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 20 Jun 2024 14:32:50 +0000</pubDate><guid>https://www.rockpapershotgun.com/should-you-bother-with-ultrawide-gaming-monitors</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>FromSoftware</category><category>Hardware</category><category>Bandai Namco Entertainment</category><category>PS5</category><category>Xbox Series X/S</category><category>Gaming Monitors</category><category>RPG</category><category>Should You Bother With</category><category>PS4</category><category>Third person</category><category>PC</category><category>Xbox One</category><category>Elden Ring</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Ultrawide-monitor-Elden-Ring.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Ultrawide-monitor-Elden-Ring.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I realised recently that a juicy subject for another <a href="https://www.rockpapershotgun.com/topics/should-you-bother-with">Should You Bother With</a> has been staring me in the face &ndash; or rather, I&rsquo;ve been staring at it. Ultrawide gaming monitors have clearly avoided non-starter status, given they&rsquo;ve been around for years, seemingly being exchanged for currency &ndash; and yet they&rsquo;re nowhere near what you might consider the 'default' option when making a display upgrade. Regular widescreen monitors, with regular 16:9 aspect ratios, remain the go-to. So why switch?</p>
 <p><a href="https://www.rockpapershotgun.com/should-you-bother-with-ultrawide-gaming-monitors">Read more</a></p>]]></description></item><item><title>The 19 best roguelike games on PC in 2024</title><link>https://www.rockpapershotgun.com/best-roguelike-games-pc</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Thu, 20 Jun 2024 14:20:09 +0000</pubDate><guid>https://www.rockpapershotgun.com/best-roguelike-games-pc</guid><category>Multiplayer Competitive</category><category>Into the Breach</category><category>Multiplayer Cooperative</category><category>Wildermyth</category><category>Exploration</category><category>Arcade</category><category>FTL: Faster Than Light</category><category>Strategy: Turn-Based Strategy</category><category>PlayStation Vita</category><category>The Binding Of Isaac</category><category>Fantasy</category><category>Darkest Dungeon 2</category><category>Card Games</category><category>Edmund McMillen</category><category>PC</category><category>Caves of Qud</category><category>Action Adventure</category><category>Supergiant Games</category><category>Slay the Spire</category><category>Hopoo Games</category><category>Simulation</category><category>Balatro</category><category>Single Player</category><category>Dead Cells</category><category>Spelunky 2</category><category>Xbox 360</category><category>BlitWorks</category><category>Housemarque</category><category>Mac</category><category>AMPLITUDE Studios</category><category>Shiny Shoe</category><category>Gearbox Publishing</category><category>TinyBuild</category><category>PS3</category><category>Humble Bundle</category><category>Hack &amp; Slash</category><category>Returnal</category><category>Streets of Rogue</category><category>Shooter</category><category>Xbox One</category><category>Noita</category><category>Open World</category><category>PS5</category><category>Mossmouth</category><category>Sega</category><category>Endless Dungeon</category><category>poncle</category><category>Bestest Bests</category><category>RPG</category><category>Side view</category><category>Story Rich</category><category>Strategy</category><category>Indie</category><category>PS4</category><category>Nintendo Switch</category><category>Third person</category><category>Monster Train</category><category>Motion Twin</category><category>Unexplored 2: The Wayfarer's Legacy</category><category>Vampire Survivors</category><category>Platformer</category><category>Valve Corporation</category><category>Puzzle</category><category>Roguelike</category><category>Hades 2</category><category>Xbox Series X/S</category><category>Shooter: Third Person</category><category>Risk of Rain 2</category><category>Bird view / Isometric</category><category>RPG: Action</category><category>Android</category><category>Humble Games</category><category>iOS</category><media:content medium="image" url="https://assetsio.gnwcdn.com/best-roguelikes-header-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/best-roguelikes-header-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Chaos and comedy. Death and rebirth. Luck and, uh, running out of luck. A good roguelike doesn't treat the player like other games do. Roguelikes won't guide you helpfully along a path, or let you cinematically snatch victory from the jaws of defeat. They're more likely to dangle you deep between the jaws of defeat and fumble the rope until you go sliding down defeat's hungry gullet. This is their beauty, and it's a part of why we keep coming back for another go. Next time everything will go right. Next time you'll find the right pair of poison-proof loafers, the perfect co-pilot for your spaceship, a stash of stronger, better ropes. Next time.</p>
<p>Here's our list of the 19 best roguelikes on PC you can play in 2024.</p>
 <p><a href="https://www.rockpapershotgun.com/best-roguelike-games-pc">Read more</a></p>]]></description></item><item><title>Hobbit life sim Tales Of The Shire is so jolly and joyful it creeps the hell out of me</title><link>https://www.rockpapershotgun.com/hobbit-life-sim-tales-of-the-shire-is-so-jolly-and-joyful-it-creeps-the-hell-out-of-me</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Wed, 19 Jun 2024 13:06:27 +0000</pubDate><guid>https://www.rockpapershotgun.com/hobbit-life-sim-tales-of-the-shire-is-so-jolly-and-joyful-it-creeps-the-hell-out-of-me</guid><category>PS5</category><category>Xbox Series X/S</category><category>Tales of the Shire</category><category>Nintendo Switch</category><category>PC</category><category>Private Division</category><media:content medium="image" url="https://assetsio.gnwcdn.com/2024-05-24_Cooking_002.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/2024-05-24_Cooking_002.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/tales-of-the-shire">Tales Of The Shire</a> unfolds in a world without shadow. There are shadows, technically, but they&rsquo;re so mellow and fuzzy they might as well be stray pools of sunlight that have forgotten to glow. In this latest chunk of Lord Of The Rings memorabilia from developers W&emacr;t&amacr; Workshop and publisher Private Division, you are a custom-created hobbit who has just taken up residence in the charming Tellytubby town of Bywater, there to spend your days foraging, fishing, feasting and fraternizing with your fellow halfings, all of whom wear expressions of rosy-cheeked humour so intense in their winsome affability that your own face soon forms a merry rictus in response - like that terrible smile from <a href="https://www.rockpapershotgun.com/games/disco-elysium">Disco Elysium</a>, but <em>cosy</em>. Oh god, no. Oh god, get it off me.
</p>
 <p><a href="https://www.rockpapershotgun.com/hobbit-life-sim-tales-of-the-shire-is-so-jolly-and-joyful-it-creeps-the-hell-out-of-me">Read more</a></p>]]></description></item><item><title>Battle Aces is a fast and furious mechabug RTS from Blizzard talent that turns Starcraft into a game of cards</title><link>https://www.rockpapershotgun.com/battle-aces-is-a-fast-and-furious-mechabug-rts-from-blizzard-talent-that-turns-starcraft-into-a-game-of-cards</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 18 Jun 2024 16:35:04 +0000</pubDate><guid>https://www.rockpapershotgun.com/battle-aces-is-a-fast-and-furious-mechabug-rts-from-blizzard-talent-that-turns-starcraft-into-a-game-of-cards</guid><category>Strategy</category><category>PC</category><category>Strategy: Real-Time Strategy</category><category>Battle Aces</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/3_xbg4nMC.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/3_xbg4nMC.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
<a href="https://www.rockpapershotgun.com/games/battle-aces">Battle Aces</a> is billed as &ldquo;a vision of the future for real-time <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy</a>&rdquo; but if you glance at a screen, you might think you&rsquo;re staring into the past: another toonified science fiction world of scuffed, shiny nodules, lanes and arenas, an overly functional colour scheme, and hotkeyed hordes of little and large units that appear devoid of personality, even by top-down generalissimo standards. Let&rsquo;s start by addressing that last complaint: the units of Battle Aces have immense personality. It just doesn&rsquo;t come across well in screens.</p>
<p>Each is a mix of bug and robot, with a clutch of finely observed, quirky-but-never-gratuitous animations that immediately had me choosing favourites when I played the game at <a href="https://www.rockpapershotgun.com/topics/summer-game-fest">Summer Game Fest</a>. "Our main unit design concept artist, his father was also an illustrator and nature illustrator at that, so he's already accomplished with animal designs, but he also loves mechs and robots too," notes Uncapped Games art director Ted Park. "So he's kind of melded both worlds as much as he can."
</p> <p><a href="https://www.rockpapershotgun.com/battle-aces-is-a-fast-and-furious-mechabug-rts-from-blizzard-talent-that-turns-starcraft-into-a-game-of-cards">Read more</a></p>]]></description></item><item><title>Minecraft’s Tricky Trials chambers are just the right amount of tricky</title><link>https://www.rockpapershotgun.com/minecrafts-tricky-trials-chambers-are-just-the-right-amount-of-tricky</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Tue, 18 Jun 2024 14:22:53 +0000</pubDate><guid>https://www.rockpapershotgun.com/minecrafts-tricky-trials-chambers-are-just-the-right-amount-of-tricky</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Simulation</category><category>Single Player</category><category>Minecraft</category><category>MMORPG</category><category>Virtual Reality</category><category>Third person</category><category>First person</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Mincraft-Trial-Chamber-header.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Mincraft-Trial-Chamber-header.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/best-minecraft-seeds-java-survival-seeds">Minecraft</a> is, very often, just a <a href="https://www.rockpapershotgun.com/the-joy-of-playing-minecraft-as-a-walking-sim">nice place to potter about in</a>. But its call to adventure rings loudly in my square ears, and now that the <a href="https://www.rockpapershotgun.com/minecrafts-tricky-trials-update-is-out-adding-new-challenge-chambers-mobs-and-an-auto-crafter">Tricky Trials update</a> has dotted the underground with action-heavy, loot-filled Trial Chambers, I&rsquo;m simply powerless to resist.</p>
 <p><a href="https://www.rockpapershotgun.com/minecrafts-tricky-trials-chambers-are-just-the-right-amount-of-tricky">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: art game maker and level design expert Robert Yang</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-art-game-maker-and-level-design-expert-robert-yang</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 16 Jun 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-art-game-maker-and-level-design-expert-robert-yang</guid><category>The Tearoom</category><category>Simulation</category><category>Single Player</category><category>Booked For The Week</category><category>Mac</category><category>PC</category><category>First person</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Books obviously come in many different sizes, but did you know that there&rsquo;s an obscure law that dictates the legal limit for how long a novel can be? It&rsquo;s measured in &lsquo;George Martins&rsquo;. If your story is more than three &lsquo;Georges&rsquo; wide, you&rsquo;re swiftly escorted to a cell and made to eat any bits of book that reference more than three characters in a scene with the same surname. This week, <a href="https://radiatoryang.itch.io/">it's developer</a> and writer of the legendarily good <a href="https://www.blog.radiator.debacle.us/">Radiator Blog</a>, Robert Yang! Cheers Robert! Mind if we have a nose at your bookshelf?</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-art-game-maker-and-level-design-expert-robert-yang">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-722</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 16 Jun 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-722</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for hoping the plumber has ordered that new sink part in. My sink is &lsquo;non-standard&rsquo; apparently. "Why can't I just be normal?!" I scream in silent longing. Armitage Shanks would never. Before I look forward to no longer having to wash up my pasta bowl in the same place I brush my teeth, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-722">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-287</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 15 Jun 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-287</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-town-square-filled-with-people.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-town-square-filled-with-people.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>You may notice there's a stowaway this week. He crept in during all the recent kerfuffle, and secreted himself in a cosy little nook of the treehouse. He was quickly discovered, but despite patient attempts to explain that it's  been several years since he was last here, and as per tradition he's now dead to us, we've so far been unable to dislodge him. Like the smiley face hidden in the above image, he's just... there. So I decided, hell, let's hear what he's playing this weekend as well.</p>
<p>Here's what we're all clicking on this weekend!</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-287">Read more</a></p>]]></description></item><item><title>Kunitsu-Gami: Path Of The Goddess was the best game I played at Summer Game Fest</title><link>https://www.rockpapershotgun.com/kunitsu-gami-path-of-the-goddess-was-the-best-game-i-played-at-summer-game-fest</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 14 Jun 2024 14:31:07 +0000</pubDate><guid>https://www.rockpapershotgun.com/kunitsu-gami-path-of-the-goddess-was-the-best-game-i-played-at-summer-game-fest</guid><category>Single Player</category><category>PS5</category><category>Kunitsu-Gami: Path of the Goddess</category><category>Xbox Series X/S</category><category>Strategy</category><category>Capcom</category><category>Fantasy</category><category>Third person</category><category>PC</category><category>Blockbuster</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/2_6epBOCr.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/2_6epBOCr.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
Every so often in the ignoble craft of james gournalism you stumble on a game that reminds you why you got into this weird and silly trade, a game that slices through the phantasmagorical mulch of a million Summer Game Fest announcements and clears the portals of the brain. It seems mad to think of <a href="https://www.rockpapershotgun.com/games/kunitsu-gami-path-of-the-goddess">Kanitsu-Gami: Path Of The Goddess</a> this way, given that on some level, it is a tower defence game. Tower defence! The archetypal browser-based strategy experience and darling of emerging smartphones. The great-uncle once-removed of today's idle clickers. Without meaning any disrespect to those currently working in the genre, which I've had a tonne of fun with, when's the last time you were <em>seriously</em> excited by tower defence? As of this week, I am seriously excited by tower defence, because Path Of The Goddess has captured my imagination. It's a stately, beautiful thing. I had a go at this year's Keighleycon, and it's one of two games at the show I wanted to carry on playing once my time was up. Thank goodness it's out (on <a href="https://store.steampowered.com/app/2510710/KunitsuGami_Path_of_the_Goddess/">Steam</a> and <a href="https://www.xbox.com/en-US/games/kunitsu-gami-path-of-the-goddess">the Xbox store</a>) in just a month or so's time.
</p>
 <p><a href="https://www.rockpapershotgun.com/kunitsu-gami-path-of-the-goddess-was-the-best-game-i-played-at-summer-game-fest">Read more</a></p>]]></description></item><item><title>In the hands, Phantom Blade Zero owes more to Ninja Gaiden than Soulslikes</title><link>https://www.rockpapershotgun.com/in-the-hands-phantom-blade-zero-owes-more-to-ninja-gaiden-than-soulslikes</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 13 Jun 2024 16:38:03 +0000</pubDate><guid>https://www.rockpapershotgun.com/in-the-hands-phantom-blade-zero-owes-more-to-ninja-gaiden-than-soulslikes</guid><category>Single Player</category><category>PS5</category><category>Phantom Blade Zero</category><category>RPG</category><category>S-Game</category><category>Third person</category><category>Hack &amp; Slash</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/3_JSpXA1S.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/3_JSpXA1S.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
In the past I've described <a href="https://www.rockpapershotgun.com/games/phantom-blade-zero">Phantom Blade Zero</a>, the foetid and frantic new action-<a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> from Chinese studio S-Game, as <a href="https://www.rockpapershotgun.com/latest-phantom-blade-zero-trailer-sure-makes-it-look-like-an-over-powered-sekiro">a Soulslike, and more specifically a Sekirolike</a>. I must now hang my head and await the executioner's ludicrously oversized hammer, for while Phantom Blade Zero's ambience and layouts owe something to From's work, the moment-to-moment has just as much in common with older hack-and-slash games such as <a href="https://www.rockpapershotgun.com/games/ninja-gaiden-master-collection">Ninja Gaiden</a>. I played a bit of it at Summer Game Fest this week, and while I&rsquo;m not rushing out to preorder (I never am, in fairness), I think it could be a good &lsquo;un.
</p> <p><a href="https://www.rockpapershotgun.com/in-the-hands-phantom-blade-zero-owes-more-to-ninja-gaiden-than-soulslikes">Read more</a></p>]]></description></item><item><title>RIP Alpha Doshaguma, the doomed dragonfighting guinea pig of my Monster Hunter Wilds demo</title><link>https://www.rockpapershotgun.com/rip-alpha-doshaguma-the-doomed-dragonfighting-guinea-pig-of-my-monster-hunter-wilds-demo</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Thu, 13 Jun 2024 13:04:03 +0000</pubDate><guid>https://www.rockpapershotgun.com/rip-alpha-doshaguma-the-doomed-dragonfighting-guinea-pig-of-my-monster-hunter-wilds-demo</guid><category>Single Player</category><category>RPG</category><category>Monster Hunter Wilds</category><category>Capcom</category><category>Third person</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/4_qdtjCI6.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/4_qdtjCI6.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
This piece is written in memory of the Alpha Doshaguma, a huge furry quadruped with the belly, gait and mournful disposition of an orphaned St Bernard, which - no, <em>who</em> was sleeping blamelessly in a canyon when Capcom's demo presenter strolled up and bopped it with a bayonet howitzer. The demo in question was for <a href="https://www.rockpapershotgun.com/games/monster-hunter-wilds">Monster Hunter Wilds</a>, which they probably should rename Monster Hadron Collider in that a major selling point appears to be making the megafauna converge and murder each other. It's possible to do this in previous games, especially 2018's <a href="https://www.rockpapershotgun.com/games/monster-hunter-world">Monster Hunter: World</a>, but not like this. Not like this. Alas for the Alpha Doshaguma. Getting rocket-speared in the bum was only the start of its worst day ever.
</p>
 <p><a href="https://www.rockpapershotgun.com/rip-alpha-doshaguma-the-doomed-dragonfighting-guinea-pig-of-my-monster-hunter-wilds-demo">Read more</a></p>]]></description></item><item><title>Our 9 favourite demos from the summer Steam Next Fest</title><link>https://www.rockpapershotgun.com/our-9-favourite-demos-from-the-summer-steam-next-fest</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Thu, 13 Jun 2024 09:49:28 +0000</pubDate><guid>https://www.rockpapershotgun.com/our-9-favourite-demos-from-the-summer-steam-next-fest</guid><category>Steam Next Fest</category><category>Arcade</category><category>Strategy: Turn-Based Strategy</category><category>FACEMINER</category><category>Fantasy</category><category>PC</category><category>Action Adventure</category><category>Tactical Breach Wizards</category><category>Simulation</category><category>Single Player</category><category>Rhythm</category><category>Steam Next Fest 2024</category><category>A44</category><category>Flintlock: The Siege Of Dawn</category><category>RPG: Turn-based</category><category>Tiny Glade</category><category>Sandbox</category><category>Management</category><category>Sorry We're Closed</category><category>PS5</category><category>Kepler Interactive</category><category>Story Rich</category><category>Horror</category><category>Tom Francis</category><category>RPG</category><category>Strategy</category><category>Wishlisted 2024</category><category>Third person</category><category>Enotria: The Last Song</category><category>Akupara Games</category><category>Pounce Light</category><category>Xbox Series X/S</category><category>Bird view / Isometric</category><category>RPG: Action</category><category>Spilled!</category><category>Indie</category><category>Disco Samurai</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wishlisted-2024-roundup.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wishlisted-2024-roundup.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p></p>
<p>Excuse me, sorry, pardon me, can I just, thank you, ah, sorry, thanks... Phew, made it. <a href="https://www.rockpapershotgun.com/events/steam-next-fest-2024">Steam Next Fest</a> is pretty crowded, eh? As if the unholy swarm of trailers and game announcements from <a href="https://www.rockpapershotgun.com/topics/summer-game-fest">Summer Game Fest</a> was not enough, this week the fearful megalords at Valve decided to drop their regular cavalcade of coming-soons onto their megastore. The beautiful (and terrifying) thing about Next Fest, of course, is the overwhelming number of demos that come out during the event. A small herd of video games are standing on my toes as we speak. But that's okay, we are expert curators. Here's a handy list of our nine favourite demos of the lot.</p>
 <p><a href="https://www.rockpapershotgun.com/our-9-favourite-demos-from-the-summer-steam-next-fest">Read more</a></p>]]></description></item><item><title>Can you guess which Australian TV sci-fi of the early 2000s inspired Citizen Sleeper 2?</title><link>https://www.rockpapershotgun.com/can-you-guess-which-australian-tv-sci-fi-of-the-early-2000s-inspired-citizen-sleeper-2</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Wed, 12 Jun 2024 13:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/can-you-guess-which-australian-tv-sci-fi-of-the-early-2000s-inspired-citizen-sleeper-2</guid><category>Visual Novel &amp; Dating</category><category>Life Simulation</category><category>Citizen Sleeper 2: Starward Vector</category><category>Single Player</category><category>Fellow Traveller</category><category>Story Rich</category><category>Management</category><category>Interactive Drama</category><category>RPG</category><category>Jump Over the Age</category><category>PC</category><category>Science Fiction</category><category>Indie</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/citizen-sleeper-2-starward-vector-preview-9.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/citizen-sleeper-2-starward-vector-preview-9.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>No, it's not <a href="https://en.wikipedia.org/wiki/Silversun">Silversun</a>. Sit down, <em>Brian</em>. Let somebody else have a go at answering. <a href="https://www.rockpapershotgun.com/games/citizen-sleeper-2-starward-vector">Citizen Sleeper 2: Starward Vector</a> is a sci-fi <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> with plenty of dice and a heavy nod towards tabletop role-playing. The first <a href="https://www.rockpapershotgun.com/games/citizen-sleeper">Citizen Sleeper</a> saw your bio-robotic protagonist landing on a donut-shaped space station where they learned to make a new life for themselves among interstellar farmers and ramen-serving rapscallions. In the sequel, a demo of which I've played [smug face], the hook is a little different. This time you're being pursued across a bunch of backwater truck stops, colonies, depots, and derelicts. All the while your misfit crew will clash and commingle. You still haven't got it, have you? Ugh. I suppose I'll let the game's designer tell you then.</p>
 <p><a href="https://www.rockpapershotgun.com/can-you-guess-which-australian-tv-sci-fi-of-the-early-2000s-inspired-citizen-sleeper-2">Read more</a></p>]]></description></item><item><title>The first 45 minutes of Dragon Age: The Veilguard feel as much like Mass Effect 2 as Inquisition</title><link>https://www.rockpapershotgun.com/the-first-45-minutes-of-dragon-age-the-veilguard-feel-as-much-like-mass-effect-2-as-inquisition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 11 Jun 2024 15:07:17 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-first-45-minutes-of-dragon-age-the-veilguard-feel-as-much-like-mass-effect-2-as-inquisition</guid><category>Single Player</category><category>Electronic Arts</category><category>Dragon Age: The Veilguard</category><category>RPG</category><category>Strategy</category><category>Bioware</category><category>Action Adventure</category><category>Summer Game Fest</category><media:content medium="image" url="https://assetsio.gnwcdn.com/characters_08AwcGw.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/characters_08AwcGw.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
Good news, everybody! Dragon Age: The Veilguard - previously Dragon Age: Dreadwolf, strictly speaking Dragon Age 4 - is not <a href="https://www.rockpapershotgun.com/the-very-first-dragon-age-the-veilguard-trailer-makes-it-look-like-a-fornite-heist-movie">the bantzy heist romp suggested by its debut trailer</a>. Less Good News for returning players: going by the 45 minute segment I was shown at Summer Game Fest, Dragon Age: The Veilguard is more of a single-character action-<a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> plus entourage, than a proper party-based affair in the vein of 2014's <a href="https://www.rockpapershotgun.com/games/dragon-age-inquisition">Dragon Age: Inquisition</a>. You <em>do</em> get a party, drawn from a retinue of seven, larger-than-life, romanceable companions encompassing a range of classes, abilities and go-faster hairdos, but control of that party has been streamlined, and there's a God Of Warlike emphasis on booting Fade demons into pits. Hmmm.
</p> <p><a href="https://www.rockpapershotgun.com/the-first-45-minutes-of-dragon-age-the-veilguard-feel-as-much-like-mass-effect-2-as-inquisition">Read more</a></p>]]></description></item><item><title>Star Wars Outlaws feels about as Han Solo-ish as, well, an Ubisoft open world game</title><link>https://www.rockpapershotgun.com/star-wars-outlaws-feels-about-as-han-solo-ish-as-well-an-ubisoft-open-world-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 10 Jun 2024 20:30:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/star-wars-outlaws-feels-about-as-han-solo-ish-as-well-an-ubisoft-open-world-game</guid><category>Open World</category><category>Single Player</category><category>PS5</category><category>Star Wars Outlaws</category><category>Xbox Series X/S</category><category>Ubisoft</category><category>Ubisoft Entertainment</category><category>Third person</category><category>Massive Entertainment</category><category>PC</category><category>Science Fiction</category><category>Action Adventure</category><category>Summer Game Fest</category><media:content medium="image" url="https://assetsio.gnwcdn.com/SWO_UbiFW_station_escape_NoLogo.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/SWO_UbiFW_station_escape_NoLogo.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
I've been trying to figure out what "scoundrelly" means in a videogame context. Whatever it means, Han Solo homage <a href="https://www.rockpapershotgun.com/games/star-wars-outlaws">Star Wars Outlaws</a> ain't it. Here are some basically non-scoundrelly, very Ubisofty things I did during my 60 minutes with Massive Entertainment's <a href="https://www.rockpapershotgun.com/the-best-open-world-games">open world</a> adaptation at Summer Game Fest this week: climbed around rectangular arrangements of yellow handholds. Shot at baddies over rectangular cover layouts. Collected 7/10 pieces of scrap with some Star Wars flavour text that unlocked an item recipe of some kind. Deployed my chibi Chewbacca sidekick Nix to distract Imperials with cute wiggles and belly boops so I could sneak behind them. Got discovered sneaking behind them and murdered them all before one could run to a terminal and summon reinforcements. OK, maybe that last one is getting there.
</p> <p><a href="https://www.rockpapershotgun.com/star-wars-outlaws-feels-about-as-han-solo-ish-as-well-an-ubisoft-open-world-game">Read more</a></p>]]></description></item><item><title>Assassin’s Creed Shadows is actually two games competing for your affections</title><link>https://www.rockpapershotgun.com/assassins-creed-shadows-is-actually-two-games-competing-for-your-affections</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Mon, 10 Jun 2024 20:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/assassins-creed-shadows-is-actually-two-games-competing-for-your-affections</guid><category>PS5</category><category>Xbox Series X/S</category><category>RPG</category><category>Assassin's Creed Shadows</category><category>Ubisoft</category><category>Ubisoft Quebec</category><category>Ubisoft Entertainment</category><category>Mac</category><category>PC</category><category>Action Adventure</category><category>Summer Game Fest</category><media:content medium="image" url="https://assetsio.gnwcdn.com/1(5).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/1(5).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
Assassin&rsquo;s Creed has been threatening to go to Japan for so long that I think the idea has lost its thunder, but I&rsquo;ll admit to a squee of enthusiasm, during our first look at Assassin&rsquo;s Creed Shadows, when deuteragonist Naoe grappled onto the ceiling to allow a castle guard to pass innocently beneath. I was similarly tickled by the sight of her breathing through a bamboo pipe while swimming underwater, and I emitted a gentle hum of approval, like a smartphone switching on for the very first time, when she impaled a silhouette through a paper door. Respectable shinobing, for sure. Papa Tenchu would be proud.
</p>
 <p><a href="https://www.rockpapershotgun.com/assassins-creed-shadows-is-actually-two-games-competing-for-your-affections">Read more</a></p>]]></description></item><item><title>The combat in Flintlock: The Siege of Dawn feels a bit floaty, but at least its café staff have ten hands</title><link>https://www.rockpapershotgun.com/the-combat-in-flintlock-the-siege-of-dawn-feels-a-bit-floaty-but-at-least-its-cafe-staff-have-ten-hands</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Mon, 10 Jun 2024 14:23:16 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-combat-in-flintlock-the-siege-of-dawn-feels-a-bit-floaty-but-at-least-its-cafe-staff-have-ten-hands</guid><category>Single Player</category><category>Kepler Interactive</category><category>Exploration</category><category>Story Rich</category><category>RPG</category><category>Flintlock: The Siege Of Dawn</category><category>A44</category><category>Fantasy</category><category>Third person</category><category>PC</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/flinklock-siege-of-dawn-preview-demo-9.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/flinklock-siege-of-dawn-preview-demo-9.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>How do you like your coffee? For those who answer: "served by a barista with ten arms wearing a mask adorned with intense scarlet lipstick", you are in luck. The multi-limbed coffee shop owner of <a href="https://www.rockpapershotgun.com/games/flintlock-the-siege-of-dawn">Flintlock: The Siege of Dawn</a> is, indeed, a reassuring sight, since they are the ones who sell the player fashionable jackets and trousers to wear while you axe enemy heads to bloody fragments. In this soon-to-sally-forth <a href="https://www.rockpapershotgun.com/the-best-soulslike-games">soulslike</a> from the makers of <a href="https://www.rockpapershotgun.com/games/ashen">Ashen</a>, the creature design is a highlight. Whether it's a good souls 'em up remains to be seen. I've only played a couple of hours in the Steam Next Fest demo. But I want to make clear that, among the reservations I've collected on my murder jaunt, nothing will diminish the espresso-pumping hand-haver of the game's first caf&eacute;.</p>
 <p><a href="https://www.rockpapershotgun.com/the-combat-in-flintlock-the-siege-of-dawn-feels-a-bit-floaty-but-at-least-its-cafe-staff-have-ten-hands">Read more</a></p>]]></description></item><item><title>It won’t fit the Asus ROG Ally X, but Dbrand’s Project Killswitch is a lovely upgrade for the original Ally</title><link>https://www.rockpapershotgun.com/it-wont-fit-the-asus-rog-ally-x-but-dbrands-project-killswitch-is-a-lovely-upgrade-for-the-original-ally</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Mon, 10 Jun 2024 10:51:35 +0000</pubDate><guid>https://www.rockpapershotgun.com/it-wont-fit-the-asus-rog-ally-x-but-dbrands-project-killswitch-is-a-lovely-upgrade-for-the-original-ally</guid><category>Dbrand</category><category>Asus ROG Ally</category><category>Hardware</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Asus-ROG-Ally-Project-Killswitch.JPG?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Asus-ROG-Ally-Project-Killswitch.JPG?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>One of my absolute most favouritest <a href="https://www.rockpapershotgun.com/best-steam-deck-cases">Steam Deck cases</a>, besides the one you get for free with the <a href="https://www.rockpapershotgun.com/steam-deck-oled-review">Steam Deck OLED</a>, is the Dbrand Project Killswitch. It&rsquo;s not so much a carrying vessel as a hardened second skin, providing protection without all the bag-hogging bulk of a traditional case &ndash; while throwing in handy bonuses like a clip-on kickstand and grippy thumbstick covers. For owners of the <a href="https://www.rockpapershotgun.com/topics/asus-rog-ally">Asus ROG Ally</a>, the recent launch of a Project Killswitch for their own handheld PC should therefore represent glad tidings with extra gladness, even if it won&rsquo;t also fit the upcoming <a href="https://www.rockpapershotgun.com/topics/asus-rog-ally-x">ROG Ally X</a>.</p>
<p>Thank the new device&rsquo;s bigger battery, wider <a href="https://www.rockpapershotgun.com/best-ssd-for-gaming">SSD</a> and reworked connection layout for that particular lack of forwards compatibility, as the ROG Ally X&rsquo;s thicker dimensions will make it just slightly too beefy to slip into the Killswitch&rsquo;s skintight silicone. A shame, but at least it makes a quality addition to the original Ally right this second. I&rsquo;ve been manhandling one for a week now, and it&rsquo;s just as practical and protective as the <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a> version.</p>
 <p><a href="https://www.rockpapershotgun.com/it-wont-fit-the-asus-rog-ally-x-but-dbrands-project-killswitch-is-a-lovely-upgrade-for-the-original-ally">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: author and games writer-abouter Alice Bell</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-author-and-games-writer-abouter-alice-bell</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 09 Jun 2024 15:01:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-author-and-games-writer-abouter-alice-bell</guid><category>Blockbuster</category><category>Booked For The Week</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! You likely already know that books are made from trees, but did you know that Kindles are made from discarded tree asset packs? My uncle, who is a tree, told me that. This week, it's the one and only author and games-worder-abouter, Alice Bell! Cheers Alice! Mind if we have a nose at you bookshelf? 
</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-author-and-games-writer-abouter-alice-bell">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-721</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 09 Jun 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-721</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for finishing up Godzilla Minus One now its on Netflix. I&rsquo;m not shilling Netflix here, but I am happy to shill Godzilla. Before I shout &ldquo;It&rsquo;s Godzilla! That&rsquo;s Godzilla! It&rsquo;s him!&rdquo; every time Godzilla is on screen, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-721">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-286</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 08 Jun 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-286</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-family-gathering.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-family-gathering.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Busy week, this one. We've had a whole load of games announced over the past few days, and there'll doubtless be a whole lot more this weekend. Most of them we can't play yet. But as a general rule, talking about games makes us want to play games, even if they're completely unrelated. Everyone has those moments where they see the trailer for a new multiplayer hero shooter or some such thing, and for reasons only known to themselves, they say, "yes, I really must play more <a href="https://www.rockpapershotgun.com/games/simpsons-hit-run">Simpsons: Hit And Run</a>." So: here's what we're all clicking on this weekend!</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-286">Read more</a></p>]]></description></item><item><title>Everything announced and featured at Day Of The Devs 2024 in one place</title><link>https://www.rockpapershotgun.com/everything-announced-and-featured-at-day-of-the-devs-2024-in-one-place</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Fri, 07 Jun 2024 23:57:01 +0000</pubDate><guid>https://www.rockpapershotgun.com/everything-announced-and-featured-at-day-of-the-devs-2024-in-one-place</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Arcade</category><category>day of the devs</category><category>UFO 50</category><category>PC</category><category>Action Adventure</category><category>Single Player</category><category>Double Fine Productions</category><category>Shooter</category><category>Mossmouth</category><category>Side view</category><category>RPG</category><category>Strategy</category><category>Platformer</category><category>Indiescovery</category><category>Blockbuster</category><category>Puzzle</category><category>Bird view / Isometric</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/day-of-the-devs-2024.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/day-of-the-devs-2024.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>This year&rsquo;s Day Of The Devs boasted an entire seven exclusives, plus a load of other nifty features and previews for exciting indies we already knew about, but are no less excited to be reminded of. It&rsquo;s been over ten years now since Tim Schafer and the folks at Double Fine kicked off the non-profit initiative to help shine a spotlight on games what they thought were nice. No way! I love games what I think are nice! Here&rsquo;s everything from Day Of The Devs 2024, dutifully arranged for your clicking pleasure.</p>
 <p><a href="https://www.rockpapershotgun.com/everything-announced-and-featured-at-day-of-the-devs-2024-in-one-place">Read more</a></p>]]></description></item><item><title>Petal Runner is a slice-of-life Gameboy Advance style RPG about being a digital pet courier</title><link>https://www.rockpapershotgun.com/petal-runner-is-a-slice-of-life-gameboy-advance-style-rpg-about-being-a-digital-pet-courier</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Fri, 07 Jun 2024 23:09:24 +0000</pubDate><guid>https://www.rockpapershotgun.com/petal-runner-is-a-slice-of-life-gameboy-advance-style-rpg-about-being-a-digital-pet-courier</guid><category>day of the devs</category><category>RPG</category><category>Indiescovery</category><category>Petal Runner</category><media:content medium="image" url="https://assetsio.gnwcdn.com/petal-runner-1.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/petal-runner-1.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Are Tamagotchis a thing now again? I&rsquo;m getting a sense they might be, but I&rsquo;ll always associate them with the nineties. Ah, to return to a simpler time, where kids tripped each other up in the school hallways to steal toys , before Pok&eacute;mon cards came along and everyone leveled up to stabbings. Sorry, <a href="https://www.rockpapershotgun.com/games/petal-runner">Petal Runner</a> devs, for opening a news article about your lovely wholesome game talking about stabbings. This gorgeous, fuschia-splashed, slice-of-life <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a> is, if anything, the antidote to stabbings. In terms of game fatigue, anyway. It won&rsquo;t cure tetanus, at least I don&rsquo;t think so.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/petal-runner-is-a-slice-of-life-gameboy-advance-style-rpg-about-being-a-digital-pet-courier">Read more</a></p>]]></description></item><item><title>All the Computex 2024 PC hardware announcements that are actually interesting</title><link>https://www.rockpapershotgun.com/all-the-computex-2024-pc-hardware-announcements-that-are-actually-interesting</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 06 Jun 2024 11:26:57 +0000</pubDate><guid>https://www.rockpapershotgun.com/all-the-computex-2024-pc-hardware-announcements-that-are-actually-interesting</guid><category>Computex</category><category>Graphics Cards</category><category>AMD</category><category>MSI</category><category>AI</category><category>Hardware</category><category>Nvidia</category><category>Zotac</category><category>Asus ROG Ally X</category><category>Zotac Zone</category><category>MSI Claw</category><category>CPU</category><category>Intel</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Computex-2024-AMD.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Computex-2024-AMD.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Taipei&rsquo;s annual Computex event is always a big, circled, triple-underlined mark in the PC gaming hardware calendar. Whereas <a href="https://www.rockpapershotgun.com/topics/ces">CES</a> splits its focus across tech, cars, and the occasional overdesigned white good, Computex is all computing, all the time, making it a prime source of reveals and showcases for the hardware bits that make games happen.</p>
<p>Sadly, Computex 2024 is unlikely to go down as a classic, largely because this year&rsquo;s show has been mesmerised by <a href="https://www.rockpapershotgun.com/topics/ai">AI</a> and the most tedious applications thereof: search, but different somehow! Run art-stealing generation tools faster! Oh, Computex, what have they done to you, and why do you have seven fingers on one hand?</p>
<p>Granted, AI is a broad field, and not everything about it is necessarily gross or creatively bankrupting. But it also doesn&rsquo;t deserve to overshadow all the other useful, unexpected, and curiosity-piquing gaming tech that Computex has to offer, from new <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a> alternatives to resurrected CPU lineups and promising <a href="https://www.rockpapershotgun.com/best-graphics-card">graphics card</a> updates. Here are those highlights of the show so far...</p>
 <p><a href="https://www.rockpapershotgun.com/all-the-computex-2024-pc-hardware-announcements-that-are-actually-interesting">Read more</a></p>]]></description></item><item><title>Final Fantasy XIV: Dawntrail is looking summer ready as we explore the new land of Tural</title><link>https://www.rockpapershotgun.com/final-fantasy-xiv-dawntrail-is-looking-summer-ready-as-we-explore-the-new-land-of-tural</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Danielle Lucas</dc:creator><pubDate>Thu, 06 Jun 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/final-fantasy-xiv-dawntrail-is-looking-summer-ready-as-we-explore-the-new-land-of-tural</guid><category>Open World</category><category>PS5</category><category>Story Rich</category><category>Xbox Series X/S</category><category>Final Fantasy XIV: A Realm Reborn</category><category>Final Fantasy XIV: Dawntrail</category><category>MMORPG</category><category>RPG</category><category>Square Enix</category><category>PS4</category><category>MMO</category><category>Fantasy</category><category>Third person</category><category>PC</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-xiv-dawntrail013.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-xiv-dawntrail013.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
After the climatic end to a decade-long saga in <a href="https://www.rockpapershotgun.com/final-fantasy-xiv-endwalker-review">Endwalker</a>, anticipation is high for <a href="https://www.rockpapershotgun.com/games/final-fantasy-xiv-a-realm-reborn">Final Fantasy XIV</a>&rsquo;s next expansion, Dawntrail. I got to try out the game and talk to Director Naoki Yoshida (aka Yoshi-P) about new Jobs and the difficulty of incorporating fan feedback (not to mention the reasons the Warrior of Light has such great skin - you'll see). But how can the Square Enix possibly hope to follow the highs of Endwalker, including space travel and a fight against the physical embodiment of sorrow? By taking us on holiday, of course. 
</p>
 <p><a href="https://www.rockpapershotgun.com/final-fantasy-xiv-dawntrail-is-looking-summer-ready-as-we-explore-the-new-land-of-tural">Read more</a></p>]]></description></item><item><title>Jacking in to Stellaris as a fanatical cyberpunk corporate cult in The Machine Age</title><link>https://www.rockpapershotgun.com/jacking-in-to-stellaris-as-a-fanatical-cyberpunk-corporate-cult-in-the-machine-age</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Tue, 04 Jun 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/jacking-in-to-stellaris-as-a-fanatical-cyberpunk-corporate-cult-in-the-machine-age</guid><category>Multiplayer Competitive</category><category>Simulation</category><category>Single Player</category><category>Stellaris: The Machine Age</category><category>Paradox Interactive</category><category>Strategy</category><category>PS4</category><category>Bird view / Isometric</category><category>Stellaris</category><category>Mac</category><category>PC</category><category>Strategy: Real-Time Strategy</category><category>Xbox One</category><category>Paradox Development Studio</category><media:content medium="image" url="https://assetsio.gnwcdn.com/stellaris-machine-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/stellaris-machine-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>From the moment I understood the <a href="https://youtu.be/9gIMZ0WyY88">weakness of my flesh</a>, I thought: no bother, like. Everyone has different skills. Then, I realised that some other people might be less enlightened than me about the whole &lsquo;having limits&rsquo; things, and that there was a lot of money to be made hawking implants. Enter <a href="https://www.rockpapershotgun.com/best-space-games-on-pc">space</a> <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy</a> story-spewer <a href="https://www.rockpapershotgun.com/games/stellaris">Stellaris</a>, specifically, it&rsquo;s spost specent spee-LC <a href="https://store.steampowered.com/app/2840100/Stellaris_The_Machine_Age/">The Machine Age</a>. It adds many options for your space civs, most of which I&rsquo;m too rusty with the ever-yawpening sandbox&rsquo;s myriad nuances to appreciate. But what's this? A new origin that lets you play as techno-religious corpo-cult obsessed with transcending the limits of their meat prisons through cybernetic augmentations? I recognise that from toys! Let&rsquo;s do some clicking.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/jacking-in-to-stellaris-as-a-fanatical-cyberpunk-corporate-cult-in-the-machine-age">Read more</a></p>]]></description></item><item><title>Elden Ring Shadow Of The Erdtree hollows out everything you loved about Elden Ring, and it's brilliant</title><link>https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-hollows-out-everything-you-loved-about-elden-ring-and-its-brilliant</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Thorn</dc:creator><pubDate>Tue, 04 Jun 2024 14:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-hollows-out-everything-you-loved-about-elden-ring-and-its-brilliant</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>FromSoftware</category><category>PS5</category><category>Bandai Namco Entertainment</category><category>Xbox Series X/S</category><category>Previews</category><category>RPG</category><category>PS4</category><category>Third person</category><category>PC</category><category>Xbox One</category><category>Elden Ring</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-erdtree-maggot-face.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-erdtree-maggot-face.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><em>If you're <strong>SPOILER</strong> sensitive, please do not read this article. Just don't do it. I'll be talking about a bunch of stuff that's <strong>SPOILERY</strong>. But I'll obviously try and not be <em>too</em> spoilery for those who've decided to keep reading this, and hence, probably aren't as <strong>SPOILER</strong> sensitive. Right, onwards.</em></p>
<p>Life In Jars is this YouTuber I've followed for a while. He makes videos that might involve, say, scooping up some puddle water, leaving it in a sealed jar for a while, then coming back to it a few months later. He'll report on the results, which are often tremendous. Look at the LIFE in that jar! The little wriggly lads just wriggling around. The blobs whose job is to float and squidge indiscriminately. A lovely bit of fauna sloshing about there, like a forest dwelling for those who implement the five-second rule. It's a reminder that bog water is rather beautiful, actually.</p>
<p>Having spent three hours with <a href="https://www.rockpapershotgun.com/elden-ring-boss-locations">Elden Ring</a> expansion <a href="https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-release-date">Shadow Of The Erdtree</a>'s opening area, I can't help but think of Life In Jars. What resides in the shadowy dome of the Big Tree is horrendous! Miserable! The forgotten creatures and their crumbling homes are grim. But oh my word, the shadows have spawned a beautiful disasterpiece. Just, errr, those other jars? The fun guys with the <a href="https://www.rockpapershotgun.com/what-kind-of-pot-is-elden-rings-pot-boy-we-asked-an-expert">scoopy arms and little legs</a>? Yeah. I have bad news.</p>
 <p><a href="https://www.rockpapershotgun.com/elden-ring-shadow-of-the-erdtree-hollows-out-everything-you-loved-about-elden-ring-and-its-brilliant">Read more</a></p>]]></description></item><item><title>How Deep Rock Galactic Season 5 drills back down to basics</title><link>https://www.rockpapershotgun.com/how-deep-rock-galactic-season-5-drills-back-down-to-basics</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Tue, 04 Jun 2024 11:00:34 +0000</pubDate><guid>https://www.rockpapershotgun.com/how-deep-rock-galactic-season-5-drills-back-down-to-basics</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>PS5</category><category>Coffee Stain Publishing</category><category>PS4</category><category>Ghost Ship Games</category><category>PC</category><category>First person</category><category>Xbox One</category><category>Indie</category><category>Action Adventure</category><category>Shooter</category><category>Deep Rock Galactic</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Deep-Rock-Galactic-Season-5-preview.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Deep-Rock-Galactic-Season-5-preview.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Dwarven <a href="https://www.rockpapershotgun.com/best-co-op-games">co-op</a> caper <a href="https://www.rockpapershotgun.com/games/deep-rock-galactic">Deep Rock Galactic</a> has spent years raising the stakes. Where its offworld mining concern once dealt merely with steep drops and irate bugs, it&rsquo;s since had to <a href="https://www.rockpapershotgun.com/deep-rock-galactic-now-has-a-free-battle-pass-and-a-new-mode">face down the robotic army</a> of a rival mineral corp and an <a href="https://www.rockpapershotgun.com/deep-rock-galactic-season-3-swaps-annoying-robots-for-infectious-meteorite-strikes">omnicidal alien plague</a>. If the subsequent question is "It used to be about the <em>rocks</em>, y'know?" then DRG&rsquo;s imminent <a href="https://www.rockpapershotgun.com/deep-rock-galactic-season-5-has-you-plunge-to-new-depths-with-drillevators">Season 5 update</a>, Drilling Deeper, is the answer.</p>
 <p><a href="https://www.rockpapershotgun.com/how-deep-rock-galactic-season-5-drills-back-down-to-basics">Read more</a></p>]]></description></item><item><title>I made the witchy cottage of my dreams in Tiny Glade</title><link>https://www.rockpapershotgun.com/i-made-the-witchy-cottage-of-my-dreams-in-tiny-glade</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kiera Mills</dc:creator><pubDate>Mon, 03 Jun 2024 11:14:43 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-made-the-witchy-cottage-of-my-dreams-in-tiny-glade</guid><category>Simulation</category><category>Pounce Light</category><category>Single Player</category><category>Steam Next Fest</category><category>Steam Next Fest 2024</category><category>Wishlisted 2024</category><category>Bird view / Isometric</category><category>Tiny Glade</category><category>Sandbox</category><category>PC</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/tiny-glade-wishlisted-2024-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/tiny-glade-wishlisted-2024-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>If you love cosy games where the biggest challenge is choosing between which farm utensil to place next to your barn doors, then <a href="https://www.rockpapershotgun.com/games/tiny-glade">Tiny Glade</a> may be just the game for you. It's a creative building game like <a href="https://www.rockpapershotgun.com/sims-4-cheats-codes">The Sims 4</a> but with none of the fuss of actually controlling lives - and no quests, combat or arbitrary challenges of any kind.

<p>Instead, Tiny Glade simply offers a meadow and tools with which to build. The vibe of the game is cottage-core at its finest, with enough whimsigoth finery that you'll soon lament that you can't actually live inside your glorious creations. I've played the charming demo as part of <a href="https://www.rockpapershotgun.com/event-brands/steam-next-fest">Steam Next Fest</a>, and you'll find some thoughts from my time with it below.</p>
</p> <p><a href="https://www.rockpapershotgun.com/i-made-the-witchy-cottage-of-my-dreams-in-tiny-glade">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: Obsidian vet and Pentiment creator Josh Sawyer</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-obsidian-vet-and-pentiment-creator-josh-sawyer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 02 Jun 2024 13:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-obsidian-vet-and-pentiment-creator-josh-sawyer</guid><category>Pentiment</category><category>Single Player</category><category>Story Rich</category><category>Side view</category><category>Xbox Game Studios</category><category>Obsidian Entertainment</category><category>RPG</category><category>Booked For The Week</category><category>Action Adventure</category><category>Text</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Did you know that the word 'book' was originally spelled with several extra 'o's in it? This was changed when it was collectively decided that telling someone to "please, just read a book" was resulting in several more murders a year than anyone could be bothered to keep track of. This week, it&rsquo;s Obsidian vet and <a href="https://www.rockpapershotgun.com/games/pentiment">Pentiment</a> creator Josh Sawyer! Cheers Josh! Mind if we have a nose at your bookshelf?</p>
 <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-obsidian-vet-and-pentiment-creator-josh-sawyer">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-720</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 02 Jun 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-720</guid><category>Blockbuster</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for counting down the days to the <a href="https://www.rockpapershotgun.com/the-next-doom-game-is-apparently-called-the-dark-ages-and-will-go-all-army-of-darkness-in-a-medieval-world">new Doom reveal</a>, unless it's happened already? In which case, wow, bold of Hugo Martin to cast himself as the Doom Slayer, but I like the moxy. Before I barge into the comments uninvited and argue with no-one in particular that <a href="https://www.rockpapershotgun.com/games/doom-eternal">Doom Eternal</a>&rsquo;s lateral expansion of its gameplay loop was ultimately a fantastic choice for the long-term health of the series, you swine, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-720">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-285</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 01 Jun 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-285</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-waterfall.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-waterfall.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Merry weekends, everyone! It's time for a chill couple of days, I think. A bunch of us have recently returned from trips down to the Brighton office to meet some new faces. Weird to think I'm now the most far-flung of the lot, living way up here in Glasgow. Maybe that's why I elected to take over these Playing This Weekend posts, to help fill the friendless void growing inside my heart.</p>
<p>So just know that if you don't sound off in the comments below with news of what you're playing this weekend, the void in my heart will grow, until one day it consumes me. And then who will write these posts? Here's what we're clicking on this weekend!</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-285">Read more</a></p>]]></description></item><item><title>It’s a good day for an RPS Game Club live chat, and we’re talking Deathbulge: Battle of the Bands</title><link>https://www.rockpapershotgun.com/its-a-good-day-for-an-rps-game-club-live-chat-and-were-talking-deathbulge-battle-of-the-bands</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 31 May 2024 12:23:28 +0000</pubDate><guid>https://www.rockpapershotgun.com/its-a-good-day-for-an-rps-game-club-live-chat-and-were-talking-deathbulge-battle-of-the-bands</guid><category>Single Player</category><category>RPG</category><category>Bird view / Isometric</category><category>RPS Game Club</category><category>Indie</category><category>Deathbulge: Battle Of The Bands</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Deathbulge-Battle-of-the-Bands-bird-fight.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Deathbulge-Battle-of-the-Bands-bird-fight.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>So ends another month of the <a href="https://www.rockpapershotgun.com/topics/rps-game-club">RPS Game Club</a>, which means another chance to gather together and swap video game opinions like scary stories &lsquo;round the campfire. The topic, comedy rock <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a>/door-kicking sim <a href="https://www.rockpapershotgun.com/games/deathbulge-battle-of-the-bands">Deathbulge: Battle of the Bands</a>, was picked by a sadly absent Alice B, but you know what they say when beloved colleagues become ensnared in the kind of Kafkaesque employment limbo that only a corporate acquisition can engineer: the show must go on. We&rsquo;re therefore sticking to the schedule, and will launch the liveblog at 4pm BST today, Friday May 31st.</p>
 <p><a href="https://www.rockpapershotgun.com/its-a-good-day-for-an-rps-game-club-live-chat-and-were-talking-deathbulge-battle-of-the-bands">Read more</a></p>]]></description></item><item><title>The Rally Point: Bellwright is secretly a lesson in good management</title><link>https://www.rockpapershotgun.com/the-rally-point-bellwright-is-secretly-a-lesson-in-good-management</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sin Vega</dc:creator><pubDate>Thu, 30 May 2024 16:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-rally-point-bellwright-is-secretly-a-lesson-in-good-management</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Exploration</category><category>Fantasy</category><category>Bellwright</category><category>PC</category><category>Donkey Crew</category><category>Simulation</category><category>Single Player</category><category>Strategy: Builder</category><category>Survival &amp; Crafting</category><category>The Rally Point</category><category>Open World</category><category>PS5</category><category>RPG</category><category>Strategy</category><category>Third person</category><category>Historical</category><category>Xbox Series X/S</category><category>RPG: Action</category><category>Snail Games USA</category><media:content medium="image" url="https://assetsio.gnwcdn.com/bellwright_1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/bellwright_1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>I should be further in than this. My supposed rebellion has thus far eked out a territory that could be described as "where?". My personal reputation is great only among people who love mushrooms and hate deer. It's been long enough that I should probably be a fierce warlord running a large chunk of the kingdom in opposition by now, but instead, I have the skillset of fifty peasants, and the outstanding work of fifty three. And I know why. <a href="https://www.rockpapershotgun.com/games/bellwright">Bellwright</a> has taught me what I already knew in theory, but had not truly appreciated:</p>
<p>Good managers are rare and precious. And I'm not one of them.</p>
 <p><a href="https://www.rockpapershotgun.com/the-rally-point-bellwright-is-secretly-a-lesson-in-good-management">Read more</a></p>]]></description></item><item><title>It's hard to like the heroes of Wuthering Waves when they keep soiling you with dictionary vomit</title><link>https://www.rockpapershotgun.com/wuthering-waves-dialogue-and-writing-is-kind-of-bad</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Thu, 30 May 2024 10:05:16 +0000</pubDate><guid>https://www.rockpapershotgun.com/wuthering-waves-dialogue-and-writing-is-kind-of-bad</guid><category>Open World</category><category>Exploration</category><category>RPG</category><category>Anime</category><category>iOS</category><category>MMO</category><category>Windows Phone</category><category>Fantasy</category><category>Wuthering Waves</category><category>PC</category><category>Android</category><category>Science Fiction</category><category>Action Adventure</category><category>Kuro Game Studio</category><category>Free-to-play</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wuthering-waves-impressions-1a.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wuthering-waves-impressions-1a.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Understanding any given sentence in <a href="https://www.rockpapershotgun.com/wuthering-waves-release-date">Wuthering Waves</a> is like trying to discern sensible meaning from the back of a rain-bleached Doritos packet you found while cleaning your gutters. Last week, players of the character action gacha asked for <a href="https://www.rockpapershotgun.com/wuthering-waves-plans-to-let-you-skip-more-scenes-and-improve-combat-as-gacha-rpg-apologises-for-rocky-launch">more freedom to skip story scenes and dialogue</a>. Having sunk a bunch of hours into the game, I can see why. The combat may be swish and the traversal across its rolling landscape flowing and carefree, but the lore-obsessed babble of its characters is mind-numbing. Wuthering Waves has been this month's lightning rod for hype. But it's worth dissecting what it's actually like to play.</p>
 <p><a href="https://www.rockpapershotgun.com/wuthering-waves-dialogue-and-writing-is-kind-of-bad">Read more</a></p>]]></description></item><item><title>Frostpunk 2 will live or die by its faction voting mechanic, and the biggest faction of all is Twitch</title><link>https://www.rockpapershotgun.com/frostpunk-2-will-live-or-die-by-its-faction-voting-mechanic-and-the-biggest-faction-of-all-is-twitch</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 28 May 2024 17:36:59 +0000</pubDate><guid>https://www.rockpapershotgun.com/frostpunk-2-will-live-or-die-by-its-faction-voting-mechanic-and-the-biggest-faction-of-all-is-twitch</guid><category>Simulation</category><category>Single Player</category><category>Strategy</category><category>Bird view / Isometric</category><category>Frostpunk 2</category><category>11 Bit Studios</category><category>PC</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/1_mEnZ8SB.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/1_mEnZ8SB.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
To kick off with some extremely half-arsed mytho-geometry, the original Frostpunk was a testament to both the design utility and the inexhaustible political symbolism of circles. When people wish to found a community of equals they commonly form a circle, with each participant visible and audible to the rest. A circle is also the best shape for defending against an engulfing ambient threat such as a global ice age, because it has no weak points, and it makes a great centrepiece for a videogame interface, a symmetrical motif that can be tuned and adorned to either suck your attention into the screen or distribute it evenly in all directions.</p>
<p>Created by Polish developers 11 bit, Frostpunk takes place in the middle of a circle, an Arctic crater with a huge coal generator at its heart. Your city rises in rings around that generator, each additional layer of dwellings corresponding intuitively to decreasing temperature, and the result is one of the most focused and thematically consistent specimens of its genre - a <a href="https://www.rockpapershotgun.com/the-best-building-games-on-pc">building game</a> that feels as intimate and urgent as tending a campfire. <a href="https://www.rockpapershotgun.com/games/frostpunk-2">Frostpunk 2</a>'s new campaign mode breaks the circle open. It starts where you (hopefully) ended, with the crater now fully colonised and evolved into a glaring, blue-orange geode of high-density housing and clustered chimneys. But the view has been pulled back, and construction now unfolds along the plains and canyons beyond the crater, which consist not of circles but of hexagons - another UI designer's favourite - on which you'll plot out upgradeable districts rather than assembling individual buildings. 
</p> <p><a href="https://www.rockpapershotgun.com/frostpunk-2-will-live-or-die-by-its-faction-voting-mechanic-and-the-biggest-faction-of-all-is-twitch">Read more</a></p>]]></description></item><item><title>Deathbulge: Battle Of The Bands is roughly 1000% more fun than being in an actual band</title><link>https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-is-roughly-1000-more-fun-than-being-in-an-actual-band</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Tue, 28 May 2024 14:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-is-roughly-1000-more-fun-than-being-in-an-actual-band</guid><category>Single Player</category><category>RPG</category><category>Bird view / Isometric</category><category>RPS Game Club</category><category>Indie</category><category>Deathbulge: Battle Of The Bands</category><media:content medium="image" url="https://assetsio.gnwcdn.com/death-bulge-wires.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/death-bulge-wires.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The first scene in <a href="https://www.rockpapershotgun.com/topics/rps-game-club">RPS Game Club</a> pick <a href="https://www.rockpapershotgun.com/games/deathbulge-battle-of-the-bands">Deathbulge: Battle Of The Bands</a> - a genuinely funny and <a href="https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-greatest-trick-is-making-me-enjoy-turn-based-combat">innovative</a> riff on turn-based <a href="https://www.rockpapershotgun.com/best-rpgs">RPGs</a> -  sees candyfloss n&rsquo; superglue-haired guitarist Faye frantically search for her missing guitar as the crowd for the titular battle grow impatient. You&rsquo;ll quickly realise this a school-with-no-trousers-esque dream sequence, but the matted mess of thick black cables that carpet this dingy side-stage is painfully accurate. Pissing around with gear is roughly 70% of the band experience, in my limited experience of being in bands. This probably changes when you&rsquo;ve got roadies or dedicated tech people, but we did not, because we were skint. And also terrible. Several hours of Deathbulge has brought me more joy than several years of being in actual bands. I had some isolated good times in some of those bands, but I&rsquo;m having a <em>very</em> good time with Deathbulge.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-is-roughly-1000-more-fun-than-being-in-an-actual-band">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: Syphilisation and The Quiet Sleep's Nikhil Murthy</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-syphilisation-and-the-quiet-sleeps-nikhil-murthy</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 26 May 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-syphilisation-and-the-quiet-sleeps-nikhil-murthy</guid><category>Simulation</category><category>Single Player</category><category>Puzzle</category><category>The Quiet Sleep</category><category>Strategy</category><category>Booked For The Week</category><category>Indie</category><category>Nikhil Murthy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Of course, regular readers will know that 'book' was actually the name of the doctor, but that's beside the point. This week, it's <a href="https://store.steampowered.com/app/1712530/Nikhil_Murthys_Syphilisation/">Syphilisation</a> and <a href="https://store.steampowered.com/app/724510/The_Quiet_Sleep/">The Quiet Sleep</a> developer and <a href="https://www.rockpapershotgun.com/how-video-games-consistently-fail-gandhi">RPS contributor</a>, Nikhil Murthy! Cheers Nikhil! Mind if we have a nose at your bookshelf? </p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-syphilisation-and-the-quiet-sleeps-nikhil-murthy">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-719</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 26 May 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-719</guid><category>RPG</category><category>Indie</category><category>Action Adventure</category><category>The Sunday Papers</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are a day that arrives at the end of the week. Sometimes those weeks bring joy, and sometimes they bring uncertainity. That's fine. There's another one tommorow. Before that new week begins, let&rsquo;s read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-719">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-284</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 25 May 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-284</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/vintage-illustration-of-ship.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/vintage-illustration-of-ship.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It's been a week. Possibly, a three-day weekend of rest and games will do us all some good. And maybe by the end of it, it'll be a new week. Here's what we'll be clicking on this bank holiday weekend.</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-284">Read more</a></p>]]></description></item><item><title>The opening hour of The Alters feels like 11 bit's first third-person narrative action game</title><link>https://www.rockpapershotgun.com/the-opening-hour-of-the-alters-feels-like-11-bits-first-third-person-narrative-action-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Fri, 24 May 2024 14:11:54 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-opening-hour-of-the-alters-feels-like-11-bits-first-third-person-narrative-action-game</guid><category>Simulation</category><category>Single Player</category><category>The Alters</category><category>Bird view / Isometric</category><category>Third person</category><category>11 Bit Studios</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/2_1cLNTHF.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/2_1cLNTHF.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
Calling it now: this is the least intriguing article you will read about 11 bit's The Alters, a blend of Danny Boyle's <a href="https://www.youtube.com/watch?v=veC25b8Vd2E">Sunshine</a> and Duncan Jones's <a href="https://www.youtube.com/watch?v=WWoDBcSW4_c">Moon</a> in which (deep breath) you are a marooned space engineer who must spawn different versions of himself by means of backstory-branching gadgetry in order to operate an enormous, rolling base and escape the apocalyptic rays of the local sun. 
</p>
<p>
We're not going to talk about any of that hoity-toity quantum wheeling-and-dealing in this piece, however. We're going to talk about the fact that the opening stretch reminded me of Gears Of War and the many over-the-shoulder adventures it has influenced. I'm sorry. It's been a complicated week involving minimal sleep, and I no longer have the grey cells for branching timelines, though they are certainly the more fascinating aspect of this game.
</p> <p><a href="https://www.rockpapershotgun.com/the-opening-hour-of-the-alters-feels-like-11-bits-first-third-person-narrative-action-game">Read more</a></p>]]></description></item><item><title>Senua's Saga: Hellblade 2 is less of a PC hardware-killer than it looks</title><link>https://www.rockpapershotgun.com/senuas-saga-hellblade-2-pc-performance-best-settings</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Thu, 23 May 2024 14:53:55 +0000</pubDate><guid>https://www.rockpapershotgun.com/senuas-saga-hellblade-2-pc-performance-best-settings</guid><category>DLSS 3</category><category>Single Player</category><category>Senua's Saga: Hellblade II</category><category>DLSS</category><category>Hardware</category><category>Ninja Theory</category><category>Third person</category><category>FSR</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Senua-Hellblade-2_iX4xoua.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Senua-Hellblade-2_iX4xoua.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>While I&rsquo;ve always thought the race towards graphical hyperrealism isn&rsquo;t as pervasive as it's often perceived, <a href="https://www.rockpapershotgun.com/games/senuas-saga-hellblade-ii">Senua's Saga: Hellblade 2</a> is definitely one of <em>those</em> games. The kind that probably has twelve artists dedicated to the recreation of visible pores, that sort of thing. It&rsquo;s so focused on looking pretty that it hasn&rsquo;t even noticed the title and subtitle got mixed up.</p>
<p>Sure enough, Hellblade 2 is a harsh test for older hardware, with a heavy reliance on <a href="https://www.rockpapershotgun.com/confirmed-ray-tracing-and-dlss-games">DLSS</a> or <a href="https://www.rockpapershotgun.com/amd-fsr-3-demystified-how-the-next-gen-upscaler-could-upgrade-performance-on-any-gpu">FSR</a> upscaling to keep performance sweet. That said, it&rsquo;s no <a href="https://www.rockpapershotgun.com/dragons-dogma-2-pc-performance-best-settings">Dragons Dogma 2</a>-style technical horrorshow either. A happy balance of visuals and smoothness is attainable on plush PCs and low-end laptops alike, while <a href="https://www.rockpapershotgun.com/dlss-3-how-it-works-how-it-performs-and-when-you-should-use-it">DLSS 3 frame generation</a> can deliver an effective kick in the framerate pants on RTX 40 series GPUs.</p>
 <p><a href="https://www.rockpapershotgun.com/senuas-saga-hellblade-2-pc-performance-best-settings">Read more</a></p>]]></description></item><item><title>Screw it, I'm building a house of graphics cards</title><link>https://www.rockpapershotgun.com/screw-it-im-building-a-house-of-graphics-cards</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 22 May 2024 13:00:55 +0000</pubDate><guid>https://www.rockpapershotgun.com/screw-it-im-building-a-house-of-graphics-cards</guid><category>Graphics Cards</category><category>Hardware</category><media:content medium="image" url="https://assetsio.gnwcdn.com/House-of-graphics-cards.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/></item><item><title>Why do game cutscenes always fade to white?: a sincere plea on behalf of the mole people</title><link>https://www.rockpapershotgun.com/why-do-game-custscenes-always-fade-to-white-a-sincere-plea-on-behalf-of-the-mole-people</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Wed, 22 May 2024 11:52:38 +0000</pubDate><guid>https://www.rockpapershotgun.com/why-do-game-custscenes-always-fade-to-white-a-sincere-plea-on-behalf-of-the-mole-people</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/white-screen.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/></item><item><title>The best Alices in PC games</title><link>https://www.rockpapershotgun.com/the-best-alices-in-pc-games</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Wed, 22 May 2024 11:28:44 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-best-alices-in-pc-games</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Electronic Arts</category><category>Nintendo Wii</category><category>PC</category><category>Action Adventure</category><category>Single Player</category><category>Xbox 360</category><category>PS3</category><category>Hack &amp; Slash</category><category>Alice: Madness Returns</category><category>Horror</category><category>Disney Interactive Studios</category><category>Rogue Entertainment</category><category>Spicy Horse</category><category>Third person</category><category>Westlake Interactive</category><category>Platformer</category><category>Puzzle</category><category>Aspyr</category><category>Nintendo DS</category><category>American McGee's Alice</category><category>Alice in Wonderland</category><media:content medium="image" url="https://assetsio.gnwcdn.com/best-alice-in-pc-games-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/best-alice-in-pc-games-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>At RPS we like Alices. When somebody comes along with the name "Alice" you don't just say "oh hi" like some insolent rube. You nod with solemn respect and you say, "Alice". An Alice is someone you should not take lightly, nor take for granted, nor leave unmonitored. For they will destroy worlds and build better ones while you are not looking. This is dangerous and exciting. Alices are a force to be reckoned with. To treat an Alice poorly is to invite shame, dishonour, and contempt. Here are some of the best Alices in video games!</p>
 <p><a href="https://www.rockpapershotgun.com/the-best-alices-in-pc-games">Read more</a></p>]]></description></item><item><title>Deathbulge: Battle of the Bands' greatest trick is making me enjoy turn-based combat</title><link>https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-greatest-trick-is-making-me-enjoy-turn-based-combat</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Mon, 20 May 2024 15:14:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-greatest-trick-is-making-me-enjoy-turn-based-combat</guid><category>Single Player</category><category>RPG</category><category>Bird view / Isometric</category><category>RPS Game Club</category><category>Indie</category><category>Deathbulge: Battle Of The Bands</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Deathbulge-Battle-of-the-Bands-performance.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Deathbulge-Battle-of-the-Bands-performance.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I may have winced a bit, initially, at Alice Bee&rsquo;s choice of <a href="https://www.rockpapershotgun.com/topics/rps-game-club">RPS Game Club</a> game for this month. <a href="https://www.rockpapershotgun.com/games/deathbulge-battle-of-the-bands">Deathbulge: Battle of the Bands</a> looked funny and all, but it&rsquo;s a turn-based <a href="https://www.rockpapershotgun.com/best-rpgs">RPG</a>, a subgenre that usually elicits the same amount of enthusiasm from me as the phrase "by Ernest Cline" <a href="https://www.rockpapershotgun.com/the-author-of-ready-player-one-is-making-a-doomed-web3-fornite-clone">does from Alice</a>. Deathbulge, however, is a clever little sod of a game, managing to devise not only a turn-based combat system that avoids the usual waiting-around tedium but one that&rsquo;s outright good fun in itself.</p>
 <p><a href="https://www.rockpapershotgun.com/deathbulge-battle-of-the-bands-greatest-trick-is-making-me-enjoy-turn-based-combat">Read more</a></p>]]></description></item><item><title>Prison Architect 2 is coming up for release, but it's hard to rehabilitate from years of 2D</title><link>https://www.rockpapershotgun.com/prison-architect-2-is-coming-up-for-release-but-its-hard-to-rehabilitate-from-years-of-2d</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Brendan Caldwell</dc:creator><pubDate>Mon, 20 May 2024 14:01:51 +0000</pubDate><guid>https://www.rockpapershotgun.com/prison-architect-2-is-coming-up-for-release-but-its-hard-to-rehabilitate-from-years-of-2d</guid><category>Simulation</category><category>Paradox Interactive</category><category>Strategy</category><category>Double Eleven</category><category>Strategy: Builder</category><category>Kokku</category><category>PC</category><category>Sandbox</category><category>Prison Architect 2</category><category>Management</category><media:content medium="image" url="https://assetsio.gnwcdn.com/prison-architect-2-impressions-7.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/prison-architect-2-impressions-7.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>There are management games and there are micro-management games. <a href="https://www.rockpapershotgun.com/games/prison-architect-2">Prison Architect 2</a> is the latter. I don't mean this as an annoying thing, like when Harold from corporate starts commenting all over your document at 4.30pm on a Friday. I mean it as a distinction between those games that let you plop down a house, and others that need you to stack the bricks, install the plumbing, fit the lights, and select the wallpaper. The first Prison Architect allowed you to finesse every detail of a secure correctional facility, down to each cell and dog kennel. Unsurprisingly for a sim about prison, it encouraged obsessive control. The 3D-ified sequel isn't finished yet, but it's taking a similar approach. Maybe a little too similar.</p>
 <p><a href="https://www.rockpapershotgun.com/prison-architect-2-is-coming-up-for-release-but-its-hard-to-rehabilitate-from-years-of-2d">Read more</a></p>]]></description></item><item><title>What's on your bookshelf?: Inscryption and Pony Island's Daniel Mullins</title><link>https://www.rockpapershotgun.com/whats-on-your-bookshelf-inscryption-and-pony-islands-daniel-mullins</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 19 May 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/whats-on-your-bookshelf-inscryption-and-pony-islands-daniel-mullins</guid><category>Inscryption</category><category>Single Player</category><category>Puzzle</category><category>Horror</category><category>Devolver Digital</category><category>Strategy</category><category>Daniel Mullins Games</category><category>Booked For The Week</category><category>Mac</category><category>Card Games</category><category>PC</category><category>First person</category><category>Indie</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/librairie-romantique-1600.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! Did you know that the word &lsquo;book&rsquo; is actually an ancient Sumerian greeting, short for: &lsquo;can I have that book back I lent you eight months ago you said you&rsquo;d have finished in like, two? This is going to be another one of <em>those</em>, isn&rsquo;t it?.&rsquo; Truly, language&rsquo;s many permutations are a font of limitless wonder. This week, it&rsquo;s<a href="https://www.rockpapershotgun.com/games/pony-island"> Pony Island</a>, <a href="https://www.rockpapershotgun.com/games/the-hex">The Hex</a>, and <a href="https://www.rockpapershotgun.com/games/inscryption">Inscryption</a> maker Daniel Mullins! Cheers Daniel! Mind if we have a nose at your bookshelf?</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/whats-on-your-bookshelf-inscryption-and-pony-islands-daniel-mullins">Read more</a></p>]]></description></item><item><title>The Sunday Papers</title><link>https://www.rockpapershotgun.com/the-sunday-papers-718</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Sun, 19 May 2024 10:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/the-sunday-papers-718</guid><category>Valve Corporation</category><category>Single Player</category><category>Electronic Arts</category><category>Puzzle</category><category>Xbox 360</category><category>PS3</category><category>The Sunday Papers</category><category>Portal</category><category>Valve</category><category>PC</category><category>First person</category><category>Platformer</category><category>Valve Software</category><category>Shooter</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-sunday-papers-big.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> 
<p>Sundays are for wheeling my old gamer chair to the curb, before flopping back in my new ergonomic office chair  with the same awful posture and whining, "Why doesn't it work?! Who knew that furniture named things like Titan, Pro and Conquer aren't the most conducive to lumbar support?" Before I go, "Aaaaaaahhhhhhh" so loudly I give the local cats tiny heart attacks, let's read this week&rsquo;s best writing about games (and game related things!)</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/the-sunday-papers-718">Read more</a></p>]]></description></item><item><title>What are we all playing this weekend?</title><link>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-283</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ollie Toms</dc:creator><pubDate>Sat, 18 May 2024 07:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-283</guid><category>Playing This Weekend</category><category>Blockbuster</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/old-vintage-illustration-of-two-men-and-a-pile-of-hats.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/old-vintage-illustration-of-two-men-and-a-pile-of-hats.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>This weekend is a big one for me. My brand new fancy shmancy ottoman bed is arriving in my new flat, after two weeks of curling up on the sofa with a weighted blanket. I'll also be topping it with my brand new ultra-thick memory foam mattress topper, raising me off the floor another crucial few inches. Think of the view I'll get from up there! To imagine there'll be any time for games! Pah!</p>
<p>I kid. Plenty of time for games for us all, even while reclining on gloriously beds with ungodly amounts of storage space. We love <a href="https://assetsio.gnwcdn.com/old-vintage-illustration-of-two-men-on-horses-with-smiley-face-revealed.jpg">playing games</a> here at Rock Paper Shotgun. Even Alice, who has routinely told me that actually there are no good games. Here's what we'll be clicking on this weekend.</p> <p><a href="https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-283">Read more</a></p>]]></description></item><item><title>Ghost of Tsushima runs well on Steam Deck, making its PSN nonsense all the more annoying</title><link>https://www.rockpapershotgun.com/ghost-of-tsushima-runs-well-on-steam-deck-making-its-psn-nonsense-all-the-more-annoying</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Fri, 17 May 2024 15:24:14 +0000</pubDate><guid>https://www.rockpapershotgun.com/ghost-of-tsushima-runs-well-on-steam-deck-making-its-psn-nonsense-all-the-more-annoying</guid><category>Multiplayer Competitive</category><category>Sony</category><category>Ghost of Tsushima Director's Cut</category><category>PS5</category><category>Hardware</category><category>Single Player</category><category>RPG</category><category>Sucker Punch Productions</category><category>PS4</category><category>Third person</category><category>Steam Deck</category><category>Steam Deck Academy</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Ghost-of-Tsushima-Steam-Deck-Academy.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Ghost-of-Tsushima-Steam-Deck-Academy.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="https://www.rockpapershotgun.com/games/ghost-of-tsushima-directors-cut">Ghost of Tsushima: Director&rsquo;s Cut</a> is now out and about on PC, sadly with the requirement of signing into a PlayStation Network (PSN) account in order to play the samurai <a href="https://www.rockpapershotgun.com/best-action-games">action</a>-adventure&rsquo;s Legends co-op mode. The same requirement, you might recall, that <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a> players recently <a href="https://www.rockpapershotgun.com/helldivers-2-drops-psn-account-linking-requirement-for-steam-players-after-widespread-backlash">lobbied Sony into abandoning</a>. No such luck here, and as <a href="https://www.rockpapershotgun.com/ghost-of-tsushimas-psn-login-requirement-will-stop-you-playing-multiplayer-on-steam-deck">previously warned</a>, the need for said PSN sign-in to happen over Windows means that Ghost of Tsushima is essentially missing a chunk of itself on the <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a>.</p>
 <p><a href="https://www.rockpapershotgun.com/ghost-of-tsushima-runs-well-on-steam-deck-making-its-psn-nonsense-all-the-more-annoying">Read more</a></p>]]></description></item><item><title>Lorelei And The Laser Eyes doesn’t let its surreal creativity strip its puzzles of logic</title><link>https://www.rockpapershotgun.com/lorelei-and-the-laser-eyes-doesnt-let-its-surreal-creativity-strip-its-puzzles-of-logic</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Fri, 17 May 2024 15:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/lorelei-and-the-laser-eyes-doesnt-let-its-surreal-creativity-strip-its-puzzles-of-logic</guid><category>Simogo</category><category>Lorelei And The Laser Eyes</category><category>Indiescovery</category><category>Puzzle</category><category>Horror</category><category>Single Player</category><category>Indie</category><category>Action Adventure</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lorelei-and-the-laser-eyes-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/lorelei-and-the-laser-eyes-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>&ldquo;In one of Nero&rsquo;s many manifests,&rdquo; reads a books in surreal <a href="https://www.rockpapershotgun.com/the-best-puzzle-games">puzzle</a>-box <a href="https://www.rockpapershotgun.com/games/lorelei-and-the-laser-eyes">Lorelei And The Laser Eyes</a>, referring to its eccentric (read: tastefully deranged) antag-artist, &ldquo;there is a satirical proposal claiming that only dictators should be allowed to direct films.&rdquo; Developers Simogo - of well-deserved <a href="https://www.rockpapershotgun.com/games/sayonara-wild-hearts">Sayonara Wild Hearts</a> and <a href="https://simogo.com/work/device-6/">Device 6</a> acclaim - seem to agree that&rsquo;s a position worth satirising. Lorelei, despite its single-solution puzzles, is not dictatorial. It&rsquo;s far too interested in collaborating with you for that. It wants you to observe, consider, and interpret its many mysteries. What&rsquo;s really hooked me here is how those puzzles are kept coherent and logical, despite you getting delivered a letter by dog and occasionally visiting a floppy disk bizzaro world where you converse with a magician who manifests from his own discarded hat.</p>
 <p><a href="https://www.rockpapershotgun.com/lorelei-and-the-laser-eyes-doesnt-let-its-surreal-creativity-strip-its-puzzles-of-logic">Read more</a></p>]]></description></item><item><title>It’s not just Helldivers 2 - plenty of games owe a lot to the films of Paul Verhoeven</title><link>https://www.rockpapershotgun.com/its-not-just-helldivers-2-plenty-of-games-owe-a-lot-to-the-films-of-paul-verhoeven</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nic Reuben</dc:creator><pubDate>Wed, 15 May 2024 16:00:00 +0000</pubDate><guid>https://www.rockpapershotgun.com/its-not-just-helldivers-2-plenty-of-games-owe-a-lot-to-the-films-of-paul-verhoeven</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Sony</category><category>Single Player</category><category>PS5</category><category>Helldivers 2</category><category>Shooter: Third Person</category><category>Third person</category><category>PC</category><category>Arrowhead Game Studios</category><category>Shooter</category><media:content medium="image" url="https://assetsio.gnwcdn.com/joel_MGI4bUg.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/joel_MGI4bUg.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Remember when <a href="https://www.rockpapershotgun.com/games/control">Control</a> came out and your mate Terry appeared out of nowhere to rant endlessly about how they&rsquo;ve always loved brutalist architecture? Come on, Terry. No you haven&rsquo;t. You spend weekends eating custard creams and watching Bake Off. You haven&rsquo;t thought about brutalism since undergrad, be honest. Anyway, my version of that is Starship Troopers. As in, I&rsquo;ve been waiting for a videogamey excuse to bang on about it in public for ages. <a href="https://www.rockpapershotgun.com/games/helldivers-2">Helldivers 2</a> is obviously as good an excuse as any, but really, I needn&rsquo;t have waited so long. Official offerings like <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">strategy</a> game <a href="https://www.rockpapershotgun.com/games/starship-troopers-terran-command">Starship Troopers: Terran Command</a> and <a href="https://www.rockpapershotgun.com/best-fps-games">FPS</a> <a href="https://www.rockpapershotgun.com/games/robocop-rogue-city">Robocop: Rogue City</a> aside, I reckon you can find Paul Verhoeven&rsquo;s fingerprints all over games.</p>
<p></p> <p><a href="https://www.rockpapershotgun.com/its-not-just-helldivers-2-plenty-of-games-owe-a-lot-to-the-films-of-paul-verhoeven">Read more</a></p>]]></description></item><item><title>I am dissatisfied with the hat selection in Little Kitty, Big City</title><link>https://www.rockpapershotgun.com/i-am-dissatisfied-with-the-hat-selection-in-little-kitty-big-city</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alice Bell</dc:creator><pubDate>Wed, 15 May 2024 15:08:29 +0000</pubDate><guid>https://www.rockpapershotgun.com/i-am-dissatisfied-with-the-hat-selection-in-little-kitty-big-city</guid><category>Simulation</category><category>Cutesy</category><category>Single Player</category><category>Little Kitty, Big City</category><category>Indie</category><category>Third person</category><category>Indiescovery</category><category>Action Adventure</category><category>Double Dagger Studio</category><media:content medium="image" url="https://assetsio.gnwcdn.com/little-kitty-big-city-hats-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/little-kitty-big-city-hats-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Graham said he wanted someone to write about <a href="https://www.rockpapershotgun.com/games/little-kitty-big-city/">Little Kitty, Big City</a>, asked if I liked cats, at which point my soul was possessed by some kind of deep animus. "I really like cats, I just hate the internet UWU nonsense about cats," I said. "God it's awful, I can't stand it, Jesus Christ it's just an empty and terrible way to talk about cats, cats don't deserve to be the internet animal-" at which point Graham managed to interrupt and said I was exactly the person who should write about Little Kitty, Big City.</p>
<p>I promise, I approached Little Kitty, Big City with an open heart, because I do really like cats. But given my aversion to their babification by the internet, it may be surprising that my chief complaint about Little Kitty, Big City is that the hats in it are largely not cute enough. This is a bold claim, because there are more than 40 to collect.</p>
 <p><a href="https://www.rockpapershotgun.com/i-am-dissatisfied-with-the-hat-selection-in-little-kitty-big-city">Read more</a></p>]]></description></item><item><title>Homeworld 3’s performance is uneven, but can be spared the worst of spacefight slowdown</title><link>https://www.rockpapershotgun.com/homeworld-3-performance-best-settings</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Archer</dc:creator><pubDate>Wed, 15 May 2024 15:00:23 +0000</pubDate><guid>https://www.rockpapershotgun.com/homeworld-3-performance-best-settings</guid><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Simulation</category><category>Single Player</category><category>Hardware</category><category>Strategy</category><category>Bird view / Isometric</category><category>Third person</category><category>Gearbox Publishing</category><category>PC</category><category>Strategy: Real-Time Strategy</category><category>Homeworld 3</category><category>Blackbird Interactive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/homeworld-3-b_dqn8fnb.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/homeworld-3-b_dqn8fnb.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Nic reckons <a href="https://www.rockpapershotgun.com/homeworld-3-expected-release-date-gameplay-and-everything-we-know">Homeworld 3</a>, the long-awaited spacefaring <a href="https://www.rockpapershotgun.com/the-best-strategy-games-on-pc">RTS</a>, is <a href="https://www.rockpapershotgun.com/homeworld-3-review">mostly pretty good</a>. Qualified hoorays for that, as well as for the fact that it doesn&rsquo;t make especially mad demands of your hardware: besides netting a <a href="https://www.rockpapershotgun.com/best-steam-deck-games">Steam Deck</a> Playable badge from Valve, its minimum PC specs only list the likes of the Intel Core i5-6600 and Nvidia&rsquo;s GTX 1060. Easily doable, for most aspiring galactic admirals.</p>
<p>Once a battle gets underway, however, Homeworld 3&rsquo;s performance can start tanking, turning an initially smooth engagement into a more stutter-prone light show. The good news? You can more than double your framerates with a relatively small handful of graphics setting changes, even if some these (including the <a href="https://www.rockpapershotgun.com/confirmed-ray-tracing-and-dlss-games">DLSS</a> and <a href="https://www.rockpapershotgun.com/fsr-20-tested-amds-new-upscaler-closes-the-gap-on-dlss">FSR 2</a> upscalers) can be a tad inconsistent in their own right.</p>
 <p><a href="https://www.rockpapershotgun.com/homeworld-3-performance-best-settings">Read more</a></p>]]></description></item><item><title>InKonbini is Shenmue, but just the convenience store</title><link>https://www.rockpapershotgun.com/inkonbini-is-shenmue-but-just-the-convenience-store</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Edwin Evans-Thirlwell</dc:creator><pubDate>Tue, 14 May 2024 15:50:03 +0000</pubDate><guid>https://www.rockpapershotgun.com/inkonbini-is-shenmue-but-just-the-convenience-store</guid><category>PS5</category><category>Xbox Series X/S</category><category>Nintendo Switch</category><category>PC</category><category>inKONBINI: One Store. Many Stories</category><media:content medium="image" url="https://assetsio.gnwcdn.com/4_gsnI6xn.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/4_gsnI6xn.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
Tucked away in a corner of 1999's Yosuka, Japan-set <a href="https://www.rockpapershotgun.com/the-best-open-world-games">open world</a> sim Shenmue there's a convenience store, or "konbini", where you can buy stuff like carrot juice, take part in raffles, and fritter away the hours listening to <a href="https://youtu.be/XruY72JamWc">the shop jingle</a> - an absolute die-cast classic of the genre in that you'll probably be humming the tune before you realise that you've even heard it. Nagai Industries founder Dima Shen has been obsessed with that unassuming Tomato Convenience Store since he was a teenager, partly for the contrast it offers to the rest of the game. "Shenmue was a really depressing game, I would say - your father is killed, it's always raining," he tells me. "But there's one kind of super-healthy place in the whole game: a convenience store!"
</p> <p><a href="https://www.rockpapershotgun.com/inkonbini-is-shenmue-but-just-the-convenience-store">Read more</a></p>]]></description></item><item><title>Vampire Therapist is like playing language puzzles against different types of theatre kid</title><link>https://www.rockpapershotgun.com/vampire-therapist-is-like-playing-language-puzzles-against-different-types-of-theatre-kid</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alice Bell</dc:creator><pubDate>Tue, 14 May 2024 15:08:13 +0000</pubDate><guid>https://www.rockpapershotgun.com/vampire-therapist-is-like-playing-language-puzzles-against-different-types-of-theatre-kid</guid><category>Visual Novel &amp; Dating</category><category>Indiescovery</category><category>Little Bat Games</category><category>Vampire Therapist</category><category>Comedy</category><category>Indie</category><category>Previews</category><media:content medium="image" url="https://assetsio.gnwcdn.com/vampire-therapist-preview.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/vampire-therapist-preview.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>My evolving relationship with <a href="https://www.rockpapershotgun.com/games/vampire-therapist/">Vampire Therapist</a> continues apace - much how protagonist Sam's acumen as an unlicensed therapist for the unsettled undead develops at speed. He's a vampire doing therapy for other vampires, while also undergoing therapy, as a vampire, from another therapist (who is a vampire). Vampire Therapist! I've been able to get to grips with a playable preview - I'd say I got my teeth into it, but I'm not that much of a hack fraud - which means I got to see some of the things that creative director Cyrus Nemati told me about <a href="https://www.rockpapershotgun.com/how-mel-brooks-and-twilight-inspired-a-vampire-visual-novel-mixing-funny-with-therapy">in our interview</a> in action. I remain optimistic that, on it's release on June 18th, Vampire Therapist can walk the tricky line it's drawn for itself.  
</p>
<p>It's balancing on a knife point of humour, the supernatural, and sincerity about mental health, the latter using real cognitive behavioural therapy (CBT; the comments the first time I wrote about Vampire Therapist revealed a lot about our readership) concepts in consultation with licensed therapists. The preview only covered Sam's first meeting with his mentor, Andromachos, and the first client Sam treats himself - a doctor called Drayne, simultaneously self-loathing and self-aggrandising - but it gave a flavour of how the game plays. Rather than a sort of janky template on how to self-therapise, as I'd feared, when you're playing Vampire Therapist it operates more as a sort of language <a href="https://www.rockpapershotgun.com/the-best-puzzle-games">puzzle</a> against different types of theatre kids.</p>
 <p><a href="https://www.rockpapershotgun.com/vampire-therapist-is-like-playing-language-puzzles-against-different-types-of-theatre-kid">Read more</a></p>]]></description></item></channel></rss>